Ash Crimson (KOF:XI): Difference between revisions

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== Combos ==
== Combos ==


Jumping deep D, crouching Ax2, Nivose(B)
Jumping deep D, crouching Ax2, Nivose (B)


Crouching B, link crouching Ax2, Nivose(B)
Crouching B, link crouching Ax2, Nivose (B)


Jumping deep D, crouching Ax2, Pluvoise
Jumping deep D, crouching Ax2, Pluvoise
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Crouching B, link crouching Ax2, Pluvoise
Crouching B, link crouching Ax2, Pluvoise


Vendemiaire, juggle with Nivose(D) or jump up E
Vendemiaire, juggle with Nivose (D) or jump up E


Jumping deep D, crouching Ax2, Germinal
Jumping deep D, crouching Ax2, Germinal
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Crouching B, link crouching Ax2, Germinal
Crouching B, link crouching Ax2, Germinal


Jumping deep D, crouching Ax2, Nivose(B), SC, Pluvoise
Jumping deep D, crouching Ax2, Nivose (B), SC, Pluvoise


Crouching B, link crouching Ax2, Nivose(B), SC, Pluvoise
Crouching B, link crouching Ax2, Nivose (B), SC, Pluvoise


Vendemiaire, SC, Thermidor, run in after it until you reach the corner, jugglr with Nivose (D) or jump up E
Vendemiaire, SC, Thermidor, run in after it until you reach the corner, juggle with Nivose (D) or jump up E


Jumping deep D, crouching Ax2, Nivose(B), SC, Germinal
Jumping deep D, crouching Ax2, Nivose (B), SC, Germinal


Crouching B, link crouching Ax2, Nivose(B), SC, Germinal
Crouching B, link crouching Ax2, Nivose (B), SC, Germinal


Jumping deep D, crouching Ax2, Nivose(B), SC, Pluvoise, DC, Germinal
Jumping deep D, crouching Ax2, Nivose (B), SC, Pluvoise, DC, Germinal


Crouching B, link crouching Ax2, Nivose(B), SC, Pluvoise, DC, Germinal
Crouching B, link crouching Ax2, Nivose (B), SC, Pluvoise, DC, Germinal


When the opponent is in the corner, Vendemiaire, SC, Sans-culotte, juggle with a Nivose(B), juggle with another Nivose(B), juggle with Prairial, Nivose (B), juggle with another Nivose(B), juggle with another Nivose(B), juggle with another Nivose(B), juggle with another Nivose(B), Prairial, Ventose(A), juggle with another Ventose(A), Germinal
When the opponent is in the corner, Vendemiaire, SC, Sans-culotte, juggle with a Nivose (B), juggle with another Nivose (B), juggle with Prairial, Nivose (B), juggle with another Nivose (B), juggle with another Nivose (B), juggle with another Nivose (B), juggle with another Nivose (B), Prairial, Ventose (A), juggle with another Ventose (A), finally juggle with a late Germinal


== Differences from King of Fighters 2003 ==
== Differences from King of Fighters 2003 ==

Revision as of 14:28, 2 July 2006

http://www.shoryuken.com/wiki/images/3/3b/Ash-stance.gif

Body Tosses

Brumaire - Near opponent, press back or forward + C or D

Unique Moves

Messidor - Press forward + A

Floreal - Press back + B

Prairial - Press back + D

Special Moves

Ventose - Briefly hold back, press forward + A or C

Nivose - Briefly hold down, press up + B or D (SC)

Vendemiaire - Near opponent, hcf + C (SC)

Super Desperation Moves

Thermidor - qcfx2 + A or C

Pluviose - qcfx2 + B or D (DC)

Leader Desperation Moves

Sans-Culottes - Press A, B, C, D

Germinal - During Sans-Culottes, qcfx2 + E

Combos

Jumping deep D, crouching Ax2, Nivose (B)

Crouching B, link crouching Ax2, Nivose (B)

Jumping deep D, crouching Ax2, Pluvoise

Crouching B, link crouching Ax2, Pluvoise

Vendemiaire, juggle with Nivose (D) or jump up E

Jumping deep D, crouching Ax2, Germinal

Crouching B, link crouching Ax2, Germinal

Jumping deep D, crouching Ax2, Nivose (B), SC, Pluvoise

Crouching B, link crouching Ax2, Nivose (B), SC, Pluvoise

Vendemiaire, SC, Thermidor, run in after it until you reach the corner, juggle with Nivose (D) or jump up E

Jumping deep D, crouching Ax2, Nivose (B), SC, Germinal

Crouching B, link crouching Ax2, Nivose (B), SC, Germinal

Jumping deep D, crouching Ax2, Nivose (B), SC, Pluvoise, DC, Germinal

Crouching B, link crouching Ax2, Nivose (B), SC, Pluvoise, DC, Germinal

When the opponent is in the corner, Vendemiaire, SC, Sans-culotte, juggle with a Nivose (B), juggle with another Nivose (B), juggle with Prairial, Nivose (B), juggle with another Nivose (B), juggle with another Nivose (B), juggle with another Nivose (B), juggle with another Nivose (B), Prairial, Ventose (A), juggle with another Ventose (A), finally juggle with a late Germinal

Differences from King of Fighters 2003

New Animation on his standing close B, which hits low now.

Standing close A, crouching A, crouching B are all faster and chain into each other easier.

Messidor can no longer cancel into super desperation moves.

Floreal comes out slower and has a longer recovery window. Also, you can no longer link Pluviose after it hits. Can not combo off of light attacks anymore.

Ventose travels slower (either strength). In addition, it whiffs and goes through an opponent at point-blank range (either strength). The Ventose (C) will not out prioritize other projectiles. Instead, both projectiles will negate each other.

Nivose's (either strength) range has been reduced slighlty. It travels about half a step less.

Vendemiaire has less range and a new whiff animation similiar to that of the Messidor. Do to the new whiff animation, the move will hit or not hit. Unlike before when a hit or 2 might whiff. Plus, you can no longer combo into the Vendemiaire. The recovery on the Vendemiaire has also been reduced. It is now easier to juggle afterwards.

Thermidor no longer has invincibility frames on start-up. Has a smaller hit-box and won't hit opponents behind you. On a good note, the Thermidor travels faster and if it hits an airborne opponent it will keep juggling them until the Thermidor finishes.

If Ash is hit before he starts to glow from Sans-Culottes, then he will not go into the Sans-Culottes state. With that said, the Sans-Culottes does not have invincibility on start-up. The state doesn't last as long anymore. If Ash executes the Germinal, he will automatically leave the Sans-Culottes state. Also when Sans-Culottes hits an opponent, then they will enter a juggle state. However, Sans-Culottes has slightly more range and can be 2-in-1'ed now.

New Leader Desperation Move, the Germinal. Ash can only execute this move when he is still in his Sans-Culottes state. Ash will charge up his green flames and dash across the other side of the screen in a trail of green flames. He will leave his opponent burned in his green flames. This move will seal the opponent. Meaning they cannot execute command attacks, special moves, super desperation moves and leader desperation moves. On another note, if this move hits a cornered opponent at close range, both you and the opponent will be reset and repositioned to the center of the screen.

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