Soulcalibur VI/2B/Introduction: Difference between revisions

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== Introduction ==
== Introduction ==
2B is a well rounded character. Her moveset consists of weapons she can materialize. A Katana, Odachi, Combat Bracers and Lance (Spear).
2B is an aggressive. stance based mixup character who's core game plan focuses around using specific moves that allow you to transition into her main stance, Aggression Shift, to mix your opponent. Her move set consists of weapons she can materialize. A Katana, Odachi, Combat Bracers and Lance (Spear). The character can be very committal in her options, but smart decision making and being creative in choosing your options can get you a lot of damage very quickly


{{ProConTable
{{ProConTable
|pros=
|pros=
*Stances give her a very unpredictable nature.
*Offensive oriented moves that can be supported by careful neutral gameplay.
*Strong movement with her aggression shift.
*Aggression Shift (AGS) allows for a lot of mixup and creative potential
*Wide variety of moves to punish, poke, and SS into AGS.
*Very strong Soul Charge that really enhances her move list and offensive pressure
|cons=
|cons=
*Overcommitting to stances can lead to strong punishes.
*High committal character, need to choose options carefully.
*2B is susceptible to reversal edge and step.  
*Can be easily punishable in a lot of situations.
*Susceptible to reversal edge and step. Especially in AGS.
*Large move list can be hard to utilize in full.
}}
}}



Latest revision as of 17:43, 27 June 2024

Introduction

2B is an aggressive. stance based mixup character who's core game plan focuses around using specific moves that allow you to transition into her main stance, Aggression Shift, to mix your opponent. Her move set consists of weapons she can materialize. A Katana, Odachi, Combat Bracers and Lance (Spear). The character can be very committal in her options, but smart decision making and being creative in choosing your options can get you a lot of damage very quickly

Strengths Weaknesses
  • Offensive oriented moves that can be supported by careful neutral gameplay.
  • Aggression Shift (AGS) allows for a lot of mixup and creative potential
  • Wide variety of moves to punish, poke, and SS into AGS.
  • Very strong Soul Charge that really enhances her move list and offensive pressure
  • High committal character, need to choose options carefully.
  • Can be easily punishable in a lot of situations.
  • Susceptible to reversal edge and step. Especially in AGS.
  • Large move list can be hard to utilize in full.

Unique Mechanics

She has three stances.

  • Aggression Shift
  • Aerial Leap
  • Angler Stance

2B also has a stock mechanic called Analysis Points (AP). These are obtained ONLY by landing successful unarmed strikes (Usually kicks). AP also carry over from round to round.