< Soulcalibur VI | Siegfried
m (→Introduction: laying down some basic framework) |
Bigpapachunk (talk | contribs) |
||
Line 4: | Line 4: | ||
{{ProConTable | {{ProConTable | ||
|pros= | |pros= | ||
*Big | *Big damage from combos | ||
* | *Easy transitions between stances for mixups | ||
* | *Long range attacks | ||
*Has access to some of Nightmare's moves in Soul Charge or in Dark Legacy | |||
|cons= | |cons= | ||
* | *Slower character with slower moves overall | ||
*Tools can be very unsafe if not used properly | |||
*Easy to punish on whiff by some characters | |||
*Hard execution with a:g:A | |||
}} | }} |
Revision as of 21:03, 16 June 2024
Introduction
Siegfried's iconic zweihander grants him incredible damage and range, and his skills with his blade mean he doesn't sacrifice speed and agility for its benefits. Similar to Nightmare, the sheer size of his attacks make him comfortable at midrange but his speed and stance mixups allow him to dish out devastating pressure up close. Whenever he's low on life, his opponent must be wary of his Dark Legacy powerup - which grants Siegfried a range of benefits including access to new lethal hits and some grisly techniques from his memories as Nightmare.
Strengths | Weaknesses |
---|---|
|
|