Tuff E Nuff/Rei: Difference between revisions

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(Created page with "{{Infobox Character TEN |name=Rei |image=TEN_Rei.png |prejump=Neutral: 6<br>Backwards: 6<br>Forwards: 6 |jumpd=Neutral: 64<br>Backwards: 64<br>Forwards: 64 }}")
 
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|prejump=Neutral: 6<br>Backwards: 6<br>Forwards: 6
|prejump=Neutral: 6<br>Backwards: 6<br>Forwards: 6
|jumpd=Neutral: 64<br>Backwards: 64<br>Forwards: 64
|jumpd=Neutral: 64<br>Backwards: 64<br>Forwards: 64
}}
{{TOClimit|3}}
== Move List ==
=== Standing Normals ===
=====<font style="visibility:hidden; float:right">S.LP</font>=====
{{MoveData
|image=TEN_Rei_SLP.png
|caption=
|name=
|input=S.LP
|data=
{{AttackData-TEN
|Startup=2
|Total=18
|Block Adv.=-1
}}
}}
=====<font style="visibility:hidden; float:right">S.LK</font>=====
{{MoveData
|image=TEN_Rei_SLK.png
|caption=
|name=
|input=S.LK
|data=
{{AttackData-TEN
|Startup=2
|Total=14
|Block Adv.=+3
}}
}}
=====<font style="visibility:hidden; float:right">S.HP</font>=====
{{MoveData
|image=TEN_Rei_SHP.png
|caption=
|name=
|input=S.HP
|data=
{{AttackData-TEN
|Startup=2
|Total=34
|Block Adv.=-17, -1
}}
}}
=====<font style="visibility:hidden; float:right">S.HK</font>=====
{{MoveData
|image=TEN_Rei_SHK.png
|caption=
|name=
|input=S.HK
|data=
{{AttackData-TEN
|Startup=12
|Total=29
|Block Adv.=N/A
}}
}}
=== Crouching Normals ===
=====<font style="visibility:hidden; float:right">C.LP</font>=====
{{MoveData
|image=TEN_Rei_CLP.png
|caption=
|name=
|input=C.LP
|data=
{{AttackData-TEN
|Startup=2
|Total=13
|Block Adv.=+4
}}
}}
=====<font style="visibility:hidden; float:right">C.LK</font>=====
{{MoveData
|image=TEN_Rei_CLK.png
|caption=
|name=
|input=C.LK
|data=
{{AttackData-TEN
|Startup=5
|Total=17
|Block Adv.=+3
}}
}}
=====<font style="visibility:hidden; float:right">C.HP</font>=====
{{MoveData
|image=TEN_Rei_CHP.png
|caption=
|name=
|input=C.HP
|data=
{{AttackData-TEN
|Startup=7
|Total=26
|Block Adv.=-4
}}
}}
=====<font style="visibility:hidden; float:right">C.HK</font>=====
{{MoveData
|image=TEN_Rei_CHK.png
|caption=
|name=
|input=C.HK
|data=
{{AttackData-TEN
|Startup=7
|Total=28
|Block Adv.=-6
}}
}}
=== Jumping Normals ===
=====<font style="visibility:hidden; float:right">FJ.LP</font>=====
{{MoveData
|image=TEN_Rei_FJLP.png
|caption=
|name=
|input=FJ.LP
|data=
{{AttackData-TEN
|Startup=16
}}
}}
=====<font style="visibility:hidden; float:right">FJ.LK</font>=====
{{MoveData
|image=TEN_Rei_FJLK.png
|caption=
|name=
|input=FJ.LK
|data=
{{AttackData-TEN
|Startup=10
}}
}}
=====<font style="visibility:hidden; float:right">FJ.HP</font>=====
{{MoveData
|image=TEN_Rei_FJHP.png
|caption=
|name=
|input=FJ.HP
|data=
{{AttackData-TEN
|Startup=16
}}
}}
=====<font style="visibility:hidden; float:right">FJ.HK</font>=====
{{MoveData
|image=TEN_Rei_FJHK.png
|caption=
|name=
|input=FJ.HK
|data=
{{AttackData-TEN
|Startup=10
}}
}}
=====<font style="visibility:hidden; float:right">NJ.LP</font>=====
{{MoveData
|image=TEN_Rei_NJLP.png
|caption=
|name=
|input=NJ.LP
|data=
{{AttackData-TEN
|Startup=16
}}
}}
=====<font style="visibility:hidden; float:right">NJ.LK</font>=====
{{MoveData
|image=TEN_Rei_NJLK.png
|caption=
|name=
|input=NJ.LK
|data=
{{AttackData-TEN
|Startup=10
}}
}}
=====<font style="visibility:hidden; float:right">NJ.HP</font>=====
{{MoveData
|image=TEN_Rei_NJHP.png
|caption=
|name=
|input=NJ.HP
|data=
{{AttackData-TEN
|Startup=16
}}
}}
=====<font style="visibility:hidden; float:right">NJ.HK</font>=====
{{MoveData
|image=TEN_Rei_NJHK.png
|caption=
|name=
|input=NJ.HK
|data=
{{AttackData-TEN
|Startup=10
}}
}}
=== Throws ===
=====<font style="visibility:hidden; float:right">6HP</font>=====
{{MoveData
|image=TEN_Rei_6HP.png
|caption=
|name=
|input=6HP
|data=
{{AttackData-TEN
|Startup=1
}}
}}
=====<font style="visibility:hidden; float:right">4HP</font>=====
{{MoveData
|image=TEN_Rei_4HP.png
|caption=
|name=
|input=4HP
|data=
{{AttackData-TEN
|Startup=1
}}
}}
=== Special Moves ===
=====<font style="visibility:hidden; float:right">236LP</font>=====
{{MoveData
|image=TEN_Rei_236LP.png
|caption=
|name=
|input=236LP
|data=
{{AttackData-TEN
|Startup=25
|Total=47
|Block Adv.=-7
}}
}}
=====<font style="visibility:hidden; float:right">236HP</font>=====
{{MoveData
|image=TEN_Rei_236HP.png
|caption=
|name=
|input=236HP
|data=
{{AttackData-TEN
|Startup=25
|Total=47
|Block Adv.=-7
}}
}}
=====<font style="visibility:hidden; float:right">3(31)4HP</font>=====
{{MoveData
|image=TEN_Rei_3(31)4HP.png
|caption=
|name=
|input=3(31)4HP
|data=
{{AttackData-TEN
|Startup=13
|Total=35
|Block Adv.=-7
}}
}}
=====<font style="visibility:hidden; float:right">3(31)6HP</font>=====
{{MoveData
|image=TEN_Rei_3(31)6HP.png
|caption=
|name=
|input=3(31)6HP
|data=
{{AttackData-TEN
|Startup=25
|Total=40
|Block Adv.=0
}}
}}
}}

Revision as of 18:37, 18 May 2024


Introduction

Rei is a zoner with powerful projectiles and fast buttons. Navigating her wall of projectiles can be difficult, but once her opponent is in, her terrible mobility makes it difficult for her to create space again. Even outside of her ideal range, though, she can make things very difficult for her opponent, since her projectiles have such little recovery that it can be very difficult to punish them. Rei is a versatile character that can consistently enforce her gameplan and keep her opponents just out of arm's reach.

Strengths Weaknesses
  • Strong projectile zoning
  • Fastest buttons in the game
  • Strong defensive options
  • Fast wake up
  • Solid anti air
  • Throw puts opponent at full screen
  • Longest jump squat in the game
  • High landing recovery
  • Suffers high hitstun
  • Terrible tick-throws
Rei
TEN Rei.png
Character Data
Pre-jump Frames Neutral: 6
Backwards: 6
Forwards: 6
Jump Duration Neutral: 64
Backwards: 64
Forwards: 64

Move List

Standing Normals

S.LP
Startup Total Shotos Hit Adv. Kotono Hit Adv. Vortz Hit Adv. Beans Hit Adv. Dolf Hit Adv. Rei Hit Adv. Gajet Hit Adv. Sirou Hit Adv. K'S Hit Adv. Jade Hit Adv. Block Adv.
2 18 - - - - - - - - - - -1
S.LK
Startup Total Shotos Hit Adv. Kotono Hit Adv. Vortz Hit Adv. Beans Hit Adv. Dolf Hit Adv. Rei Hit Adv. Gajet Hit Adv. Sirou Hit Adv. K'S Hit Adv. Jade Hit Adv. Block Adv.
2 14 - - - - - - - - - - +3
S.HP
Startup Total Shotos Hit Adv. Kotono Hit Adv. Vortz Hit Adv. Beans Hit Adv. Dolf Hit Adv. Rei Hit Adv. Gajet Hit Adv. Sirou Hit Adv. K'S Hit Adv. Jade Hit Adv. Block Adv.
2 34 - - - - - - - - - - -17, -1
S.HK
Startup Total Shotos Hit Adv. Kotono Hit Adv. Vortz Hit Adv. Beans Hit Adv. Dolf Hit Adv. Rei Hit Adv. Gajet Hit Adv. Sirou Hit Adv. K'S Hit Adv. Jade Hit Adv. Block Adv.
12 29 - - - - - - - - - - N/A

Crouching Normals

C.LP
Startup Total Shotos Hit Adv. Kotono Hit Adv. Vortz Hit Adv. Beans Hit Adv. Dolf Hit Adv. Rei Hit Adv. Gajet Hit Adv. Sirou Hit Adv. K'S Hit Adv. Jade Hit Adv. Block Adv.
2 13 - - - - - - - - - - +4
C.LK
Startup Total Shotos Hit Adv. Kotono Hit Adv. Vortz Hit Adv. Beans Hit Adv. Dolf Hit Adv. Rei Hit Adv. Gajet Hit Adv. Sirou Hit Adv. K'S Hit Adv. Jade Hit Adv. Block Adv.
5 17 - - - - - - - - - - +3
C.HP
Startup Total Shotos Hit Adv. Kotono Hit Adv. Vortz Hit Adv. Beans Hit Adv. Dolf Hit Adv. Rei Hit Adv. Gajet Hit Adv. Sirou Hit Adv. K'S Hit Adv. Jade Hit Adv. Block Adv.
7 26 - - - - - - - - - - -4
C.HK
Startup Total Shotos Hit Adv. Kotono Hit Adv. Vortz Hit Adv. Beans Hit Adv. Dolf Hit Adv. Rei Hit Adv. Gajet Hit Adv. Sirou Hit Adv. K'S Hit Adv. Jade Hit Adv. Block Adv.
7 28 - - - - - - - - - - -6

Jumping Normals

FJ.LP
Startup Total Shotos Hit Adv. Kotono Hit Adv. Vortz Hit Adv. Beans Hit Adv. Dolf Hit Adv. Rei Hit Adv. Gajet Hit Adv. Sirou Hit Adv. K'S Hit Adv. Jade Hit Adv. Block Adv.
16 - - - - - - - - - - - -
FJ.LK
Startup Total Shotos Hit Adv. Kotono Hit Adv. Vortz Hit Adv. Beans Hit Adv. Dolf Hit Adv. Rei Hit Adv. Gajet Hit Adv. Sirou Hit Adv. K'S Hit Adv. Jade Hit Adv. Block Adv.
10 - - - - - - - - - - - -
FJ.HP
Startup Total Shotos Hit Adv. Kotono Hit Adv. Vortz Hit Adv. Beans Hit Adv. Dolf Hit Adv. Rei Hit Adv. Gajet Hit Adv. Sirou Hit Adv. K'S Hit Adv. Jade Hit Adv. Block Adv.
16 - - - - - - - - - - - -
FJ.HK
Startup Total Shotos Hit Adv. Kotono Hit Adv. Vortz Hit Adv. Beans Hit Adv. Dolf Hit Adv. Rei Hit Adv. Gajet Hit Adv. Sirou Hit Adv. K'S Hit Adv. Jade Hit Adv. Block Adv.
10 - - - - - - - - - - - -
NJ.LP
Startup Total Shotos Hit Adv. Kotono Hit Adv. Vortz Hit Adv. Beans Hit Adv. Dolf Hit Adv. Rei Hit Adv. Gajet Hit Adv. Sirou Hit Adv. K'S Hit Adv. Jade Hit Adv. Block Adv.
16 - - - - - - - - - - - -
NJ.LK
Startup Total Shotos Hit Adv. Kotono Hit Adv. Vortz Hit Adv. Beans Hit Adv. Dolf Hit Adv. Rei Hit Adv. Gajet Hit Adv. Sirou Hit Adv. K'S Hit Adv. Jade Hit Adv. Block Adv.
10 - - - - - - - - - - - -
NJ.HP
Startup Total Shotos Hit Adv. Kotono Hit Adv. Vortz Hit Adv. Beans Hit Adv. Dolf Hit Adv. Rei Hit Adv. Gajet Hit Adv. Sirou Hit Adv. K'S Hit Adv. Jade Hit Adv. Block Adv.
16 - - - - - - - - - - - -
NJ.HK
Startup Total Shotos Hit Adv. Kotono Hit Adv. Vortz Hit Adv. Beans Hit Adv. Dolf Hit Adv. Rei Hit Adv. Gajet Hit Adv. Sirou Hit Adv. K'S Hit Adv. Jade Hit Adv. Block Adv.
10 - - - - - - - - - - - -

Throws

6HP
Startup Total Shotos Hit Adv. Kotono Hit Adv. Vortz Hit Adv. Beans Hit Adv. Dolf Hit Adv. Rei Hit Adv. Gajet Hit Adv. Sirou Hit Adv. K'S Hit Adv. Jade Hit Adv. Block Adv.
1 - - - - - - - - - - - -
4HP
Startup Total Shotos Hit Adv. Kotono Hit Adv. Vortz Hit Adv. Beans Hit Adv. Dolf Hit Adv. Rei Hit Adv. Gajet Hit Adv. Sirou Hit Adv. K'S Hit Adv. Jade Hit Adv. Block Adv.
1 - - - - - - - - - - - -

Special Moves

236LP
Startup Total Shotos Hit Adv. Kotono Hit Adv. Vortz Hit Adv. Beans Hit Adv. Dolf Hit Adv. Rei Hit Adv. Gajet Hit Adv. Sirou Hit Adv. K'S Hit Adv. Jade Hit Adv. Block Adv.
25 47 - - - - - - - - - - -7
236HP
Startup Total Shotos Hit Adv. Kotono Hit Adv. Vortz Hit Adv. Beans Hit Adv. Dolf Hit Adv. Rei Hit Adv. Gajet Hit Adv. Sirou Hit Adv. K'S Hit Adv. Jade Hit Adv. Block Adv.
25 47 - - - - - - - - - - -7
3(31)4HP
Startup Total Shotos Hit Adv. Kotono Hit Adv. Vortz Hit Adv. Beans Hit Adv. Dolf Hit Adv. Rei Hit Adv. Gajet Hit Adv. Sirou Hit Adv. K'S Hit Adv. Jade Hit Adv. Block Adv.
13 35 - - - - - - - - - - -7
3(31)6HP
Startup Total Shotos Hit Adv. Kotono Hit Adv. Vortz Hit Adv. Beans Hit Adv. Dolf Hit Adv. Rei Hit Adv. Gajet Hit Adv. Sirou Hit Adv. K'S Hit Adv. Jade Hit Adv. Block Adv.
25 40 - - - - - - - - - - 0