Tekken 7/Bryan Fury/Combos: Difference between revisions

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(Created page with "<div class="sc-rounded" style="padding: 0.2rem; margin-bottom: 0.6rem;"><!-- -->{{btn|Tekken_7/Bryan_Fury|Overview}}<!-- -->{{btn|Tekken_7/Bryan_Fury/Combos|Combos}}<!-- -->{{btn|Tekken_7/Bryan_Fury/Strategy|Strategy}}<!-- -->{{btn|Tekken_7/Bryan_Fury/Resources|Matchups}}<!-- -->{{btn|Tekken_7/Bryan_Fury/Resources|Resources}}<!-- -->{{#vardefine:cargoTable|SF6_FrameData}}</div><noinclude>Category:Street Fighter 6</noinclude> == Normal Hit == {| class="wikitable sort...")
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Revision as of 03:43, 12 January 2024

Normal Hit

Combo Damage # of Hits Difficulty Notes
uf4 > db2 > f1 > b1 B! > uf3 > f1 > ff2 69 7 Easy Orbital Heel 1

Counter Hit

Combo Damage # of Hits Difficulty Notes
b1 > b21 > f1 > b1 B! > f214 0 0 Easy Insert Note

Wall Combos

Wall Combos are combos that can be used after opponent has hit the wall.

Combo Damage # of Hits Difficulty Notes
... > uf3 > db1+2 0 0 Easy Insert Note

Combos into Wall

Combo Damage # of Hits Difficulty Notes
ws1 > b21~ss > db2 > f1 > b3,f~421 W! > b1 B! > d1+2~f34 0 0 Easy Insert Note

Mini Combos

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