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| {{Infobox Character P+ | | {| class="wikitable" |
| |name=Bowser | | |+ Caption text |
| |use=5
| | |- |
| |hash=Bowser | | ! Header text !! Header text !! Header text |
| |image=P+_Bowser_Portrait.png | | |- |
| |weight=113 | | | Example || Example || Example |
| |fall speed=? | | |- |
| |jump squat=5 | | | Example || Example || Example |
| |walk=? | | |- |
| |run=? | | | Example || Example || Example |
| |wall jump=No | | |} |
| |frame data=[https://rukaidata.com/P+/Bowser/subactions/ RukaiData] | | = FIGHTER ATTRIBUTES = |
| |discord=[https://discord.com/invite/0qBoAnG5uEUJv3nb Bowser Discord] | | == SANDBAG == |
| |vods=[https://vods.co/projectm/character/Bowser Bowser VODs] | | {| class="wikitable" style="margin:auto" |
| }}
| | |+ Caption text |
| | |- |
| | ! Header text !! Header text ! |
| | |- |
| | | Initial Velocity(Walking) || -0.01 |
| | |- |
| | | Acceleration(Walking) || 0.1 |
| | |- |
| | | Maximum Velocity(Walking) || 0.9125 |
| | |- |
| | | &Traction || 0.05 |
| | |- |
| | | Initial Velocity(Dash turn) || 1.3 |
| | |- |
| | | Acceleration A(Dash turn) || 0.05 |
| | |- |
| | | Acceleration B(Dash turn) || 0.02 |
| | |- |
| | | Maximum Velocity(Dash turn) || 1.3312 |
| | |- |
| | | &Acceleration(Dash) || 30 |
|
| |
|
| ==Move List==
| |
| ===Grounded Moves===
| |
|
| |
|
| Attack
| | |} |
| | | | Acceleration(Walking) || 0.1 | | |
| {{MoveData
| |
| |image=P+_Bowser_Jab1.png | |
| |image2=
| |
| |caption=And a one
| |
| |name=Jab 1 | |
| |input= | |
| |data= | |
| {{AttackData-P+
| |
| |damage=6%
| |
| |bkb=0
| |
| |kbg=91
| |
| |angle=83°
| |
| |startup=5
| |
| |active=3
| |
| |recovery=12
| |
| |landing=-
| |
| |advantage=?
| |
| |shield dmg=9
| |
| |shield stun=4
| |
| |invul=-
| |
| |description=*A fairly fast normal that can be used to stuff out opponents' approaches. Can be cancelled into grab for mix-ups.
| |
| And then see what happens when I don't add a bullet.
| |
| }}
| |
| }}
| |
| | |
| Attack > Attack
| |
| | |
| {{MoveData
| |
| |image=P+_Bowser_Jab2.png
| |
| |image2=
| |
| |caption=And a two!
| |
| |name=Jab 2
| |
| |input=
| |
| |data=
| |
| {{AttackData-P+
| |
| |damage=5%
| |
| |bkb=50
| |
| |kbg=100
| |
| |angle={{Tooltip|text=45°|hovertext=Sakurai Angle: When hit in the air, the attack angle is 45°. When hit on the ground, if knockback is less than 32 then the angle is 0°, otherwise angle is 44°.}}
| |
| |startup=6
| |
| |active=3
| |
| |recovery=15
| |
| |landing=-
| |
| |advantage=?
| |
| |shield dmg=6
| |
| |shield stun=4
| |
| |invul=-
| |
| |description=*description goes here
| |
| }}
| |
| }}
| |
| | |
| Forward Attack
| |
| | |
| {{MoveData
| |
| |image=P+_Bowser_STilt.png
| |
| |image2=P+_Bowser_STiltU.png
| |
| |image3=P+_Bowser_STiltD.png
| |
| |caption2=Up Angled
| |
| |caption3=Down Angled
| |
| |name=Forward Tilt
| |
| |input=
| |
| |data=
| |
| | |
| {{AttackData-P+
| |
| |version=Forward Angled
| |
| |damage=5%
| |
| |bkb=50
| |
| |kbg=100
| |
| |angle={{Tooltip|text=45°|hovertext=Sakurai Angle: When hit in the air, the attack angle is 45°. When hit on the ground, if knockback is less than 32 then the angle is 0°, otherwise angle is 44°.}}
| |
| |startup=6
| |
| |active=3
| |
| |recovery=15
| |
| |landing=-
| |
| |advantage=?
| |
| |shield dmg=6
| |
| |shield stun=4
| |
| |invul=-
| |
| }}
| |
| {{AttackData-P+
| |
| |header=no
| |
| |version=Up Angled
| |
| |damage=5%
| |
| |bkb=50
| |
| |kbg=100
| |
| |angle={{Tooltip|text=45°|hovertext=Sakurai Angle: When hit in the air, the attack angle is 45°. When hit on the ground, if knockback is less than 32 then the angle is 0°, otherwise angle is 44°.}}
| |
| |startup=6
| |
| |active=3
| |
| |recovery=15
| |
| |landing=-
| |
| |advantage=?
| |
| |shield dmg=6
| |
| |shield stun=4
| |
| |invul=-
| |
| |description=*description goes here
| |
| }}
| |
| }}
| |
| | |
| ===Aerial Moves===
| |
| | |
| {{MoveData
| |
| |image=P+_Bowser_Attack.png
| |
| |image2=
| |
| |caption=Caption goes here
| |
| |name=Attack
| |
| |input=
| |
| |data=
| |
| {{AttackData-P+
| |
| |damage=1%
| |
| |bkb=2
| |
| |kbg=3
| |
| |angle=4°
| |
| |startup=5
| |
| |active=6
| |
| |recovery=7
| |
| |landing=8
| |
| |advantage=9
| |
| |shield dmg=10
| |
| |shield stun=11
| |
| |invul=12
| |
| |description=*Bullet Point.
| |
| Normal text.
| |
| }}
| |
| }}
| |
| | |
| ===Grabs===
| |
| | |
| {{MoveData
| |
| |image=P+_Bowser_Attack.png
| |
| |image2= | |
| |caption=Caption goes here | |
| |name=Attack
| |
| |input=
| |
| |data=
| |
| {{AttackData-P+
| |
| |damage=1%
| |
| |bkb=2
| |
| |kbg=3
| |
| |angle=4°
| |
| |startup=5
| |
| |active=6
| |
| |recovery=7
| |
| |landing=8
| |
| |advantage=9
| |
| |shield dmg=10
| |
| |shield stun=11
| |
| |invul=12
| |
| |description=*Bullet Point.
| |
| Normal text.
| |
| }}
| |
| }}
| |
| | |
| ===Specials===
| |
| | |
| {{MoveData
| |
| |image=P+_Bowser_Attack.png
| |
| |image2=
| |
| |caption=Caption goes here
| |
| |name=Attack
| |
| |input=
| |
| |data=
| |
| {{AttackData-P+
| |
| |damage=1%
| |
| |bkb=2
| |
| |kbg=3
| |
| |angle=4°
| |
| |startup=5
| |
| |active=6
| |
| |recovery=7
| |
| |landing=8
| |
| |advantage=9
| |
| |shield dmg=10
| |
| |shield stun=11
| |
| |invul=12
| |
| |description=*Bullet Point.
| |
| Normal text.
| |
| }}
| |
| }}
| |