Line 49: | Line 49: | ||
= '''COMBOS''' = | = '''COMBOS''' = | ||
<pre> | <pre> | ||
Standing A, | Standing A,3+C | ||
Jump-in D, Land C | Jump-in D, Land C,63214,6+C | ||
Standing A, DP+ B or D | Standing A, DP+ B or D | ||
</pre> | </pre> |
Revision as of 22:21, 3 October 2007
INTRODUCTION
Fighting Style: Judo plus Garyuu Kakutou Jutsu (Self-made fighting techniques) Birthday: 5 / 5 Age: 29 Birthplace: Japan Blood Type: A Height: 204cm Weight: 138kg Hobby: Understanding nature Favorite Food: Zaru soba Best Sport: Judo Most Important: His geta (wooden shoes) Dislikes: Detailed machinery
Gameplay and Character overview
Goro Daimon is definately in the upper tiers when it comes to making your team. Has strong defense, great throws for a grappler character, and overall good damaging moves and combos. He is quite quick for a big guy.
SPECIAL MOVES
Juuji Shime When close, b / f + C Okuri Ashi Barai When close, b / f + D Tsukami Tataki Tsuke Within throw range, b / f + C / D Tama Tsubushi f + A Zujou Barai df + C Jiraishin f,d,df + P Chou Oosotogari When close, f,d,df + K Chou Ukemi qcb + K Nekko Gaeshi qcf + K Tenchi Gaeshi When close, hcb,f + P Ura Nage hcb,f + K Kumo Tsukami Nage hcf + A Kirikabu Gaeshi hcf + C
DESPERATION MOVES
Jigoku Gokuraku Otoshi When close, hcb,hcb + P Arashi no Yama (Nekko Nuki) When close, hcf,hcf + K A.n.Y. (Zoku Kirikabu Gaeshi) hcf + K from Nekko Nuki A.n.Y. (Bukko Nuki Ura Nage) f,d,df + K from Z.K.G. (DM only) A.n.Y. (Zoku Tenchi Gaeshi) f,d,df + K from Z.K.G. (SDM only)
COMBOS
Standing A,3+C Jump-in D, Land C,63214,6+C Standing A, DP+ B or D