JoJo's Bizarre Adventure: Heritage for the Future/Avdol/Introduction: Difference between revisions

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= Introduction =
{{FP Box
|header=
|content=  
[[File:Avdol-Challenger.png|frameless|left]]
'''Muhammad Avdol''' ''(モハメド・アヴドゥル Mohamedo Avuduru)'' is a neutral-focused character with strong anti-air options and low skill-floor but who can struggle confirming into proper combos and getting back the life lead without going against his usually safe gameplan.
'''Muhammad Avdol''' ''(モハメド・アヴドゥル Mohamedo Avuduru)'' is a neutral-focused character with strong anti-air options and low skill-floor but who can struggle confirming into proper combos and getting back the life lead without going against his usually safe gameplan.


=Pro's and Con's=
{{StrengthsAndWeaknessesHFTF
+ Very easy to pick up<br>
| intro =  
+ The best anti-air toolset in the game<br>
[[File:HFTF Khan Taunt.gif|frameless|center|conman]]
+ Strong normals giving him an oppressive presence in neutral from a safe distance<br>
| pros = + Very easy to pick up
+ Versatile projectiles giving him more depth on both offense and defense<br>
+ Only character with an invincible air unblockable dp<br>
+ Remote gives him insane options in exchange for taking a big risk<br>
+ Above average system tools (wakeup, prejump, guard cancel, movement, tandem)<br>
? Stand on Ankh, the best super in the game but banned in most if not all competitive settings<br>


+ The best anti-air toolset in the game


- Most hits don't result in combos and those combos rarely go into big damage, especially against crouchers<br>
+ Strong normals giving him an oppressive presence in neutral from a safe distance
- Lacks a good way to open up people through mixups or stand damage pressure making him reliant on keeping the life lead<br>
 
- While big, his moves can be very risky to whiff<br>
+ Versatile projectiles giving him more depth on both offense and defense
 
+ Only character with an invincible air unblockable dp
 
+ Remote gives him insane options in exchange for taking a big risk
 
+ Above average system tools (wakeup, prejump, guard cancel, movement, tandem)
 
? Stand on Ankh, the best super in the game but banned in most if not all competitive settings
| cons = - Most hits don't result in combos and those combos rarely go into big damage, especially against crouchers
 
- Lacks a good way to open up people through mixups or stand damage pressure making him reliant on keeping the life lead
 
- While big, his moves can be very risky to whiff
| footnote = test
}}
}}

Revision as of 09:59, 15 March 2021

Avdol-Challenger.png

Muhammad Avdol (モハメド・アヴドゥル Mohamedo Avuduru) is a neutral-focused character with strong anti-air options and low skill-floor but who can struggle confirming into proper combos and getting back the life lead without going against his usually safe gameplan.


conman
Pros Cons

+ Very easy to pick up

+ The best anti-air toolset in the game

+ Strong normals giving him an oppressive presence in neutral from a safe distance

+ Versatile projectiles giving him more depth on both offense and defense

+ Only character with an invincible air unblockable dp

+ Remote gives him insane options in exchange for taking a big risk

+ Above average system tools (wakeup, prejump, guard cancel, movement, tandem)

? Stand on Ankh, the best super in the game but banned in most if not all competitive settings

- Most hits don't result in combos and those combos rarely go into big damage, especially against crouchers

- Lacks a good way to open up people through mixups or stand damage pressure making him reliant on keeping the life lead

- While big, his moves can be very risky to whiff