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! style="width:15%" | {{Tooltip| text=Recovery | hovertext=Amount of frames the move takes to recover after it's last active hitbox.}} | ! style="width:15%" | {{Tooltip| text=Recovery | hovertext=Amount of frames the move takes to recover after it's last active hitbox.}} | ||
! style="width:15%" | {{Tooltip| text=Hit | hovertext=Hit advantage.}} | ! style="width:15%" | {{Tooltip| text=Hit | hovertext=Hit advantage.}} | ||
! style="width:15%" | {{Tooltip| text=Block/Pushblock | hovertext=Block/Pushblock advantage.}} | ! style="width:15%" | {{Tooltip| text=Block/Pushblock | hovertext=Block/Pushblock advantage. Pushblock advantage calculated as if pushblocked on the same frame a move is blocked.}} | ||
! style="width:15%" | {{Tooltip| text=Damage | hovertext=Damage when opponent has 100% health.}} | ! style="width:15%" | {{Tooltip| text=Damage | hovertext=Damage when opponent has 100% health.}} | ||
! style="width:15%" | {{Tooltip| text=Cancel | hovertext=SP is Special cancelable, SU is Super cancelable, TA is Tandem cancelable.}} | ! style="width:15%" | {{Tooltip| text=Cancel | hovertext=SP is Special cancelable, SU is Super cancelable, TA is Tandem cancelable.}} |
Revision as of 10:21, 10 March 2021
Placeholder examples.
Startup | Active | Recovery | Hit | Block/Pushblock | Damage | Cancel | Properties | |
---|---|---|---|---|---|---|---|---|
3 | 2 | 2 | +5 | +7 / +4 | 4 | SP, SU, TA | IPS=Yes Scales=Yes | |
|
Hit 1 | Startup | Active | Recovery | Hit | Block/Pushblock | Damage | Cancel | Properties |
---|---|---|---|---|---|---|---|---|
8 | 2 | 16 | -10 | -7 / -5 | 5 | SP, SU, TA | IPS=No Scaling=Yes | |
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Hit 2 | Startup | Active | Recovery | Hit | Block/Pushblock | Damage | Cancel | Properties |
12 | 5 | 12 | -2 | -3 / -6 | 7 | SP, SU, TA | IPS=No Scaling=No | |
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