m (→With Meter) |
m (→Crush Counter) |
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=== Corner === | === Corner === | ||
=== Crush Counter === | === Crush Counter === | ||
* HK | |||
** dash MP, MK xx Kapult | |||
=== V-Trigger Cancels === | === V-Trigger Cancels === | ||
{{SFVCharacterVSystem | {{SFVCharacterVSystem |
Revision as of 23:15, 14 July 2018
Falke
|
Summary
Bio
Bio
Why Pick Falke?
Why Play
Players To Watch
?
Change List
For list of all changes, see Change/Patch List
Season 3.5
- Added as part of Season 3 DLC (April 2018)
Season 3 (Arcade Edition)
- N/A
Move List
Unique Attacks
Special Moves
V-System (V-Trigger / V-Skill / V-Reversal)
Critical Art
Falke Discussions
Discussions regarding Falke
Falke Discord Link
Video Guides
Capcom Fighters' Character Introduction
[1] Falke Tech Compliation
Other Resources
Frame Data
- Champion Edition data courtesy of @D4RK_ONION, @HatsonFGC, @Arlieth, @Frostdiener, BananaCyclone and the Frame Assist Tool team. - Huge thanks for their efforts! - See https://fullmeter.com/fatonline/#/home for more information
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
stand LP | LP | 4 | 3 | 9 | 2 | 3 | FILL_ME_IN_COUNTER_HIT | 30 | 70 | - | sp/su/vs/vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
stand MP | MP | 6 | 3 | 15 | 3 | 8 | FILL_ME_IN_COUNTER_HIT | 60 | 100 | - | vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
stand HP | HP | 10 | 3 | 22 | -3 | 4 | FILL_ME_IN_COUNTER_HIT | 80 | 150 | - | sp/su/vs/vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
stand LK | LK | 5 | 2 | 11 | 3 | 4 | FILL_ME_IN_COUNTER_HIT | 40 | 70 | - | sp/su/vs/vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
stand MK | MK | 8 | 3 | 16 | -2 | 2 | FILL_ME_IN_COUNTER_HIT | 60 | 100 | - | sp/su/vs/vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
stand HK | HK | 12 | 3 | 22 | -3 | 4 | FILL_ME_IN_COUNTER_HIT | 80 | 150 | - | vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
crouch LP | d+LP | 4 | 3 | 10 | 2 | 3 | FILL_ME_IN_COUNTER_HIT | 30 | 70 | - | sp/su/vs/vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
crouch MP | d+MP | 10 | 2 | 20 | -4 | 2 | FILL_ME_IN_COUNTER_HIT | 60 | 100 | - | sp/su/vs/vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
crouch HP | d+HP | 8 | 3 | 25 | -6 | -2 | FILL_ME_IN_COUNTER_HIT | 90 | 150 | - | sp/su/vs/vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
crouch LK | d+LK | 4 | 2 | 9 | 2 | 3 | FILL_ME_IN_COUNTER_HIT | 20 | 70 | - | ch/vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
crouch MK | d+MK | 7 | 2 | 17 | -2 | 2 | FILL_ME_IN_COUNTER_HIT | 60 | 100 | - | vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
crouch HK | d+HK | 10 | 2 | 24 | -12 | KD | FILL_ME_IN_COUNTER_HIT | 90 | 150 | - | vt1/vt2 | 73 | 24 | 29 | CHIP | CH_DAMAGE | CH_STUN |
jump LP | u+LP | 4 | 6 | - | - | - | FILL_ME_IN_COUNTER_HIT | 40 | 70 | - | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
jump MP | u+MP | 9 | 4 | - | - | - | FILL_ME_IN_COUNTER_HIT | 70 | 100 | - | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
jump HP | u+HP | 12 | 2 | - | - | - | FILL_ME_IN_COUNTER_HIT | 90 | 150 | - | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
jump LK | u+LK | 3 | 5 | - | - | - | FILL_ME_IN_COUNTER_HIT | 40 | 70 | - | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
jump MK | u+MK | 7 | 5 | - | - | - | FILL_ME_IN_COUNTER_HIT | 60 | 100 | - | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
jump HK | u+HK | 9 | 5 | - | - | - | FILL_ME_IN_COUNTER_HIT | 90 | 150 | - | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
Luftjagd | d+MK (air) | 16 | - | 15 | - | - | FILL_ME_IN_COUNTER_HIT | 60 | 100 | - | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Blaukraehe | df+HK | 15 | 6 | 14 | 2 | 6 | FILL_ME_IN_COUNTER_HIT | 70(40) | 150(100) | - | sp/su/vs/vt1/vt2 | 60 | 11 | 16 | CHIP | CH_DAMAGE | CH_STUN |
Psycho Spitze | f+HP | 14 | 2 | 25 | -10 | 0 | FILL_ME_IN_COUNTER_HIT | 90 | 150 | - | vt1/vt2 | 94 | 35 | 40 | CHIP | CH_DAMAGE | CH_STUN |
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
Wirbel Wind | LP+LK | 5 | 3 | 17 | - | KD | FILL_ME_IN_COUNTER_HIT | 140 | 150 | - | - | 60 | 11 | 11 | CHIP | CH_DAMAGE | CH_STUN |
Luftstrom | b+LP+LK | 5 | 3 | 17 | - | KD | FILL_ME_IN_COUNTER_HIT | 150 | 200 | - | - | 68 | 19 | 19 | CHIP | CH_DAMAGE | CH_STUN |
Windstoss | LP+LK (air) | 5 | 2 | 6 | - | KD | FILL_ME_IN_COUNTER_HIT | 140 | 200 | - | - | 56(60) | 7(11) | 7(11) | CHIP | CH_DAMAGE | CH_STUN |
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
Staerken | HP+HK | 1 | - | 5(10) | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Psycho Angriff | HP+HK | 10(4) | 3(17)3 | 35 | -42 | KD | FILL_ME_IN_COUNTER_HIT | 40*100 (140) | 200 | - | - | 83 | 24 | 29 | CHIP | CH_DAMAGE | CH_STUN |
Psycho Trombe | MP+MK | 13 | 4*4*4*3 | 22 | -10 | KD | FILL_ME_IN_COUNTER_HIT | 10x3*30 (60) | 20x3*40 (100) | - | vt1/vt2 | 87 | 28 | 33 | CHIP | CH_DAMAGE | CH_STUN |
Psycho Impulse | f+PPP | 17 | 2 | 32 | -2 | KD | FILL_ME_IN_COUNTER_HIT | 60 | - | - | - | 78 | 19 | 24 | CHIP | CH_DAMAGE | CH_STUN |
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
Psycho Kugel | hold punch button + release (standing) | 13 | 2(2)2(1)2 | 26 | -3 | 1 | FILL_ME_IN_COUNTER_HIT | 40*20*20 (80) | 40x3 (120) | - | su/vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Psycho Kanonen | hold punch button + release (crouch) | 25 | 20 | 30 | -3 | 4 | FILL_ME_IN_COUNTER_HIT | 60 | 150 | - | su/vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Psycho Feder | hold punch button + release (air) | 16 | - | 9 | - | - | FILL_ME_IN_COUNTER_HIT | 60 | 120 | - | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Psycho Schneide | PP | 8 | 2(1)2 | 39 | -17 | KD | FILL_ME_IN_COUNTER_HIT | 50*70 (120) | 70*80 (150) | - | su | 86 | 27 | 32 | CHIP | CH_DAMAGE | CH_STUN |
EX Psycho Schneide | PPP | 12 | 4(1)3 | 44 | -25 | KD | FILL_ME_IN_COUNTER_HIT | 40*40*60 (140) | 60*60*80 (200) | - | - | 77 | 18 | 23 | CHIP | CH_DAMAGE | CH_STUN |
Katapult | KK | 16 | 4 | 31 | -10 | KD | FILL_ME_IN_COUNTER_HIT | 90 | 150 | - | su | 75 | 16 | 21 | CHIP | CH_DAMAGE | CH_STUN |
EX Katapult | KKK | 20 | 4 | 22 | -10 | KD | FILL_ME_IN_COUNTER_HIT | 40x2 (80) | 80*70 (150) | - | - | 111 | 52 | 57 | CHIP | CH_DAMAGE | CH_STUN |
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
Psycho Fluegel | qcf,qcf+P | 1+3 | 4 | 58 | -35 | KD | FILL_ME_IN_COUNTER_HIT | 340 | 0 | - | - | 13 | 13 | 13 | CHIP | CH_DAMAGE | CH_STUN |
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
In VT1 | |||||||||||||||||
Psycho Schrot | HP+HK | 14(16) | 3(14) | 23 | 4 | KD | FILL_ME_IN_COUNTER_HIT | 30+30x3 (120) | 60+30x3 (150) | H | su | 101 | 42 | 47 | CHIP | CH_DAMAGE | CH_STUN |
Psycho Panzer | d+HP+HK | 20 | 20 | 33 | -6 | KD | FILL_ME_IN_COUNTER_HIT | 50x2 (100) | 100x2 (200) | H | su | 96 | 37 | 42 | CHIP | CH_DAMAGE | CH_STUN |
Psycho Jaeger | HP+HK (air) | 15 | ~ | 9 | ~ | ~ | FILL_ME_IN_COUNTER_HIT | 20x2*40 (80) | 50x3 (150) | H | su | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN |
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
In VT2 | |||||||||||||||||
Psycho Strum | HP+HK | 15 | 2 | 26 | -11 | KD | FILL_ME_IN_COUNTER_HIT | 100 | 150 | - | su | 88 | 29 | 34 | CHIP | CH_DAMAGE | CH_STUN |
Psycho Klinge | d+HP+HK | 33 | 5 | 7+8 | 3 | 7 | FILL_ME_IN_COUNTER_HIT | 90 | 150 | - | - | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN |
Psycho Trombe | MP+MK | 13 | 4*4*4*3 | 22 | -10 | KD | FILL_ME_IN_COUNTER_HIT | 10x3*40 (70) | 20x3*40 (100) | - | sp/su | 87 | 28 | 33 | CHIP | CH_DAMAGE | CH_STUN |
Notes:
Combos
BnB
- MP
- MK xx Kapult for corner carry
- MK xx Psycho Schneide for damage
- LK
- xx Psycho Kugel
- crLP xx Psycho Kugel
- df+HK
- MP, MK xx Kapult
- HP
- LP xx Psychu Kugel
- xx Kapult
With Meter
- xx EX Kapult
- V-Skill for V-Meter gain
- Psycho Schneide for damage
- Psycho Kugel for more damage and decent setup
- Dash twice, df+HK. If timed correctly will cover both wake-ups at +2/+7 OB
Corner
Crush Counter
- HK
- dash MP, MK xx Kapult
V-Trigger Cancels
V System
V Reversal
V Skill 1
V Skill 2
V Trigger 1
V Trigger 2
{{{5}}}