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p>k*k<p^ 4 hits! 194 dmg. | p>k*k<p^ 4 hits! 194 dmg. | ||
-note- >k* stuns from behind only | -note- >k* stuns from behind only | ||
>P reach:35 speed:4 | >P reach:35 speed:4 |
Revision as of 20:58, 25 April 2007
Starters and Combos
P reach:15 speed:3
-=-=-=-=-=-=- ppppe [Destructive Wave] 5 hits! 549 dmg. AR *NR
ppppP 5 hits! 225 dmg. AR *GR
pp(>P) 3 hits! 161 dmg. NRR
pp<pP^ 4 hits! 182 dmg.
ppkk 4 hits! 218 dmg. AR
pp(>K) *3 hits! 161 dmg. NRS
pp<k 3 hits! 141 dmg. NR
pk 2 hits! 103 dmg. NRR
p>k*kk 4 hits! 203 dmg. AR
p>k*k(P) 4 hits! 217 dmg. NRS
p>k*k<p^ 4 hits! 194 dmg.
-note- >k* stuns from behind only
>P reach:35 speed:4
-=-=-=-=-=-=-
>ppp*p* 4 hits! 149 dmg.
>ppp*(>P*)k 6 hits! 248 dmg. AR
-note- k changes in the air, 6 hits! 252 dmg.
>p>ppp*(P) 5 hits! 253 dmg. NR
>p<pp*pe [Destructive Wave] 5 hits! 534 dmg. NR
>p<pp*(>P) *4 hits! 205 dmg. NRR
-note- p* stuns from behind only
>pkk *3 hits! 177 dmg. AR
<P reach:30 speed:6
-=-=-=-=-=-=-
<pP *2 hits! 111 dmg. NR
<p(>P) *2 hits! 147 dmg. NR
-note- >P changes in the air, *2 hits! 126 dmg.
<p<p^ 2 hits! 109 dmg.
<pk 2 hits! 109 dmg. NR
k*P^ 3 hits! 186 dmg. <p(<K) *2 hits! 126 dmg. NR K reach:20 speed:5 -=-=-=-=-=-=- kkk(K-) 5 hits! 225 dmg. GR kkk>k(K) *4 hits! 255 dmg. NRS kk>kk*k *5 hits! 323 dmg. AR kk>kk*P^ *5 hits! 327 dmg. kk<k^k* 4 hits! 262 dmg. GR *NRS -note- kk<k^ is an infinite, air only, 1031 dmg. kpPP 4 hits! 186 dmg. NR >K reach:15 speed:5 -=-=-=-=-=-=- >k*kk(K) *4 hits! 231 dmg. NRS >k*kk>k 4 hits! 214 dmg. AR >k*kk<k 4 hits! 243 dmg. GR >k*ppP 4 hits! 205 dmg. GR >k*pp>p 4 hits! 205 dmg. NR >k*pp<Pe [Light Grenade] 5 hits! 894 dmg. AR *NR -note- >k* stuns from behind only <K reach:40 speed:14 -=-=-=-=-=-=- <kk*k^e [Light Grenade] 5 hits! 884 dmg. AR *NR <kk*k^(K) 5 hits! 270 dmg. GR *NRS -note- <kk* stuns in the air only <k>k^k 3 hits! 257 dmg. AR <k>k^(P) 3 hits! 198 dmg. NRS <k<kk 4 hits! 250 dmg. AR E -=-=-=-=-=-=- >e [Destructive Wave] 375 dmg. NR -note- Consumes 1 ki <e [Light Grenade] 660 dmg. NR -note- Consumes 1/2 ki, Fuse with Kami eeee 4 hits! 200 dmg. Simultaneous -=-=-=-=-=-=- (P+K) 2 hits! 150 dmg. NR -note- P+K at close range, 74 dmg., changes in the air, 74 dmg., at close range in the air, 2 hits! 145 dmg. (>P+K) 2 hits! 93 dmg. NR -note- >P+K at close range, 58 dmg. at far range, 37 dmg. <P+K^ 68 dmg. k+g 2 hits! 144 dmg. GR -note- k+g changes in the air, 116 dmg. >k+g 105 dmg. NRR <k+g 137 dmg. AR p+g 2 hits! 200 dmg. GR Dashing -=-=-=-=-=-=- >>p!* 74 dmg. NR -note- Becomes >>p in the air, 63 dmg., stuns from behind only, doesn't stun in the air >>k! 68 dmg. AR -note- >>k! changes in the air, 79 dmg. >>p+k! 63 dmg. GR -note- >>p+k! changes in the air >>e! 74 dmg. NRS Transformations -=-=-=-=-=-=- p+k+g! [Sync With Nail] +5% attack - Base Ki 4 -note- Requires 4 ki p+k+g! [Fuse with Kami] +10% attack - Base Ki 4 -note- Requires 5 ki Ultimates -=-=-=-=-=-=- P+K+G+E!! [Hellzone Grenade] 1650 dmg. -note- Consumes 4 ki, Fuse with Kami Dragon Rush -=-=-=-=-=-=- Dragon Rush 1 15 hits! 640 dmg. -note- Base Dragon Rush 2 15 hits! 763 dmg. -note- Sync with Nail Dragon Rush 3 29 hits! 825 dmg. -note- Fuse with Kami [Special Beam Cannon] 15 hits! 1800 dmg.
Capsule Set-ups
1.Meditation
Sync with Nail Fuse with Kami Light Grenade Light Grenade