Line 38: | Line 38: | ||
|name=Standing Light Punch | |name=Standing Light Punch | ||
|command=[[File:Mvci_lp.png]] | |command=[[File:Mvci_lp.png]] | ||
|damage= | |damage=300 | ||
|guard= | |guard= | ||
|properties= | |properties= | ||
|startup= | |startup=6 | ||
|active= | |active=3 | ||
|recovery= | |recovery=14 | ||
|hit= | |hit=-6 | ||
|block= | |block=-4 | ||
|notes= | |notes= | ||
}} | }} | ||
Line 52: | Line 52: | ||
|name=Standing Heavy Punch | |name=Standing Heavy Punch | ||
|command=[[File:Mvci_hp.png]] | |command=[[File:Mvci_hp.png]] | ||
|damage= | |damage=700 | ||
|guard= | |guard= | ||
|properties= | |properties= | ||
|startup= | |startup=11 | ||
|active= | |active=4 | ||
|recovery= | |recovery=34 | ||
|hit= | |hit=-14 | ||
|block= | |block=-18 | ||
|notes= | |notes= | ||
}} | }} | ||
Line 66: | Line 66: | ||
|name=Standing Light Kick | |name=Standing Light Kick | ||
|command=[[File:Mvci_lk.png]] | |command=[[File:Mvci_lk.png]] | ||
|damage= | |damage=500 | ||
|guard= | |guard= | ||
|properties= | |properties= | ||
|startup= | |startup=8 | ||
|active= | |active=3 | ||
|recovery= | |recovery=25 | ||
|hit= | |hit=-9 | ||
|block= | |block=-11 | ||
|notes= | |notes= | ||
}} | }} | ||
Line 80: | Line 80: | ||
|name=Standing Heavy Kick | |name=Standing Heavy Kick | ||
|command=[[File:Mvci_hk.png]] | |command=[[File:Mvci_hk.png]] | ||
|damage= | |damage=700 | ||
|guard= | |guard= | ||
|properties= | |properties= | ||
|startup= | |startup=12 | ||
|active= | |active=3 | ||
|recovery= | |recovery=36 | ||
|hit= | |hit=-15 | ||
|block= | |block=-19 | ||
|notes= | |notes= | ||
}} | }} | ||
Line 94: | Line 94: | ||
|name=Crouching Light Punch | |name=Crouching Light Punch | ||
|command=[[File:Mvci_down.png]][[File:Mvci_lp.png]] | |command=[[File:Mvci_down.png]][[File:Mvci_lp.png]] | ||
|damage= | |damage=300 | ||
|guard= | |guard= | ||
|properties= | |properties= | ||
|startup= | |startup=6 | ||
|active= | |active=3 | ||
|recovery= | |recovery=14 | ||
|hit= | |hit=-5 | ||
|block= | |block=-3 | ||
|notes= | |notes= | ||
}} | }} | ||
Line 108: | Line 108: | ||
|name=Crouching Heavy Punch | |name=Crouching Heavy Punch | ||
|command=[[File:Mvci_down.png]][[File:Mvci_hp.png]] | |command=[[File:Mvci_down.png]][[File:Mvci_hp.png]] | ||
|damage= | |damage=700 | ||
|guard= | |guard= | ||
|properties=Launch | |properties=Launch | ||
|startup= | |startup=11 | ||
|active= | |active=3 | ||
|recovery= | |recovery=37 | ||
|hit= | |hit=+11 | ||
|block= | |block=-19 | ||
|notes= | |notes= | ||
}} | }} | ||
Line 122: | Line 122: | ||
|name=Crouching Light Kick | |name=Crouching Light Kick | ||
|command=[[File:Mvci_down.png]][[File:Mvci_lk.png]] | |command=[[File:Mvci_down.png]][[File:Mvci_lk.png]] | ||
|damage= | |damage=500 | ||
|guard= | |guard= | ||
|properties= | |properties= | ||
|startup= | |startup=8 | ||
|active= | |active=10 | ||
|recovery= | |recovery=18 | ||
|hit= | |hit=-9 | ||
|block= | |block=-12 | ||
|notes= | |notes= | ||
}} | }} | ||
Line 136: | Line 136: | ||
|name=Crouching Heavy Kick | |name=Crouching Heavy Kick | ||
|command=[[File:Mvci_down.png]][[File:Mvci_hk.png]] | |command=[[File:Mvci_down.png]][[File:Mvci_hk.png]] | ||
|damage= | |damage=700 | ||
|guard= | |guard= | ||
|properties= | |properties=Knockdown | ||
|startup= | |startup=10 | ||
|active= | |active=3 | ||
|recovery= | |recovery=38 | ||
|hit= | |hit=+38 | ||
|block= | |block=-21 | ||
|notes= | |notes= | ||
}} | }} | ||
Line 150: | Line 150: | ||
|name=Jumping Light Punch | |name=Jumping Light Punch | ||
|command=[[File:Mvci_up.png]][[File:Mvci_lp.png]] | |command=[[File:Mvci_up.png]][[File:Mvci_lp.png]] | ||
|damage= | |damage=300 | ||
|guard=High | |guard=High | ||
|properties= | |properties= | ||
|startup= | |startup=6 | ||
|active= | |active=3 | ||
|recovery= | |recovery=14 | ||
|hit= | |hit= | ||
|block= | |block= | ||
Line 164: | Line 164: | ||
|name=Jumping Heavy Punch | |name=Jumping Heavy Punch | ||
|command=[[File:Mvci_up.png]][[File:Mvci_hp.png]] | |command=[[File:Mvci_up.png]][[File:Mvci_hp.png]] | ||
|damage= | |damage=700 | ||
|guard=High | |guard=High | ||
|properties= | |properties= | ||
|startup= | |startup=11 | ||
|active= | |active=5 | ||
|recovery= | |recovery=27 | ||
|hit= | |hit= | ||
|block= | |block= | ||
Line 178: | Line 178: | ||
|name=Jumping Light Kick | |name=Jumping Light Kick | ||
|command=[[File:Mvci_up.png]][[File:Mvci_lk.png]] | |command=[[File:Mvci_up.png]][[File:Mvci_lk.png]] | ||
|damage= | |damage=500 | ||
|guard=High | |guard=High | ||
|properties= | |properties= | ||
|startup= | |startup=9 | ||
|active= | |active=3 | ||
|recovery= | |recovery=24 | ||
|hit= | |hit= | ||
|block= | |block= | ||
Line 192: | Line 192: | ||
|name=Jumping Heavy Kick | |name=Jumping Heavy Kick | ||
|command=[[File:Mvci_up.png]][[File:Mvci_hk.png]] | |command=[[File:Mvci_up.png]][[File:Mvci_hk.png]] | ||
|damage= | |damage=700 | ||
|guard=High | |guard=High | ||
|properties=Groundbounce Hardknockdown | |properties=Groundbounce Hardknockdown | ||
|startup= | |startup=9 | ||
|active= | |active=3 | ||
|recovery= | |recovery=36 | ||
|hit= | |hit= | ||
|block= | |block= | ||
Line 206: | Line 206: | ||
|name=Mysterious Slice | |name=Mysterious Slice | ||
|command=[[File:Mvci_fwd.png]][[File:Mvci_lp.png]] | |command=[[File:Mvci_fwd.png]][[File:Mvci_lp.png]] | ||
|damage= | |damage=500 | ||
|guard= | |guard= | ||
|properties= | |properties= | ||
|startup= | |startup=8 | ||
|active= | |active=3 | ||
|recovery= | |recovery=20 | ||
|hit=-4 | |||
|block=-6 | |||
|notes= | |||
}} | |||
{{UMvC3MoveListRow2.0 | |||
|photo=[[File:]] | |||
|name=Mysterious Slice Air | |||
|command=[[File:Mvci_up.png]][[File:Mvci_fwd.png]][[File:Mvci_lp.png]] | |||
|damage=500 | |||
|guard=High | |||
|properties= | |||
|startup=9 | |||
|active=3 | |||
|recovery=26 | |||
|hit= | |hit= | ||
|block= | |block= | ||
Line 220: | Line 234: | ||
|name=Spirit Circle | |name=Spirit Circle | ||
|command=[[File:Mvci_df.png]][[File:Mvci_lp.png]] | |command=[[File:Mvci_df.png]][[File:Mvci_lp.png]] | ||
|damage= | |damage=500 | ||
|guard= | |guard= | ||
|properties= | |properties= | ||
|startup= | |startup=10 | ||
|active= | |active=4 | ||
|recovery= | |recovery=19 | ||
|hit= | |hit=-3 | ||
|block= | |block=-5 | ||
|notes= | |notes= | ||
}} | }} | ||
Line 234: | Line 248: | ||
|name=Impact Palm (air OK) | |name=Impact Palm (air OK) | ||
|command=[[File:Mvci_fwd.png]][[File:Mvci_hp.png]] | |command=[[File:Mvci_fwd.png]][[File:Mvci_hp.png]] | ||
|damage= | |damage=700 | ||
|guard= | |guard= | ||
|properties=Crumple | |properties=Crumple | ||
|startup= | |startup=7 | ||
|active= | |active=4 | ||
|recovery= | |recovery=40 | ||
|hit= | |hit=+122 | ||
|block= | |block=-24 | ||
|notes=Only the grounded version of Impact Palm will cause a crumple. You can get up to a maximum of two crumples in a combo by linking ground Impact Palm into a flight combo that ends with another ground Impact Palm. | |notes=Only the grounded version of Impact Palm will cause a crumple. You can get up to a maximum of two crumples in a combo by linking ground Impact Palm into a flight combo that ends with another ground Impact Palm. +122 hit advantage to crumple only. | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 251: | Line 265: | ||
|guard= | |guard= | ||
|properties=Counter | |properties=Counter | ||
|startup= | |startup=4 | ||
|active= | |active=18 | ||
|recovery= | |recovery=9 | ||
|hit= | |hit= | ||
|block= | |block= |
Revision as of 22:36, 9 October 2017
Dr. Strange
The Doctor is in!
In a nutshell
Dr. Strange is a strong zoner with high mix up potential. With a large variety of tracking projectiles, he can keep the opponent guessing with his teleports. Bolts of Balthakk is possibly the best beam projectile in the game as it hit confirms, locks down and can't be reflected. Spell of Vishanti is a tracking hyper that can hit an opponent at any height and Strange also has access to Seven Rings of Raggadorr which is a projectile counter. Pick Dr. Strange if you want a character that can lock you down with tracking projectiles and create mix up opportunities from them.
Introduction
Players to Watch
Character Vitals
Move List
Unique Trait
Spacial Magic: Dr. Strange has the ability chain Grace of Hoggoths together and place them in locations around the screen at a distance. He can mix and match the different graces together as well as space them out in unique ways. Using a Flame of the Faltine, he can create a projectile that tracks the Graces around the screen before eventually tracking down the opponent.
Normals
Standing Light Punch![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | 300 | 6 | 3 | 14 | -6 | -4 | ||
Standing Heavy Punch![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | 700 | 11 | 4 | 34 | -14 | -18 | ||
Standing Light Kick![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | 500 | 8 | 3 | 25 | -9 | -11 | ||
Standing Heavy Kick![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | 700 | 12 | 3 | 36 | -15 | -19 | ||
Crouching Light Punch![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | 300 | 6 | 3 | 14 | -5 | -3 | ||
Crouching Heavy Punch![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | 700 | 11 | 3 | 37 | +11 | -19 | Launch | |
Crouching Light Kick![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | 500 | 8 | 10 | 18 | -9 | -12 | ||
Crouching Heavy Kick![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | 700 | 10 | 3 | 38 | +38 | -21 | Knockdown | |
Jumping Light Punch![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | 300 | High | 6 | 3 | 14 | |||
Jumping Heavy Punch![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | 700 | High | 11 | 5 | 27 | |||
Jumping Light Kick![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | 500 | High | 9 | 3 | 24 | |||
Jumping Heavy Kick![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | 700 | High | 9 | 3 | 36 | Groundbounce Hardknockdown | ||
Mysterious Slice![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | 500 | 8 | 3 | 20 | -4 | -6 | ||
Mysterious Slice Air![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | 500 | High | 9 | 3 | 26 | |||
Spirit Circle![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | 500 | 10 | 4 | 19 | -3 | -5 | ||
Illusion![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | 4 | 18 | 9 | Counter | ||||
Misc
Throw![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | 3 | 1 | ||||||
Additional damage scales by 50% |
Air Throw![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | 3 | 1 | ||||||
Additional damage scales by 50% |
Tag![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | 500 | 6 | 8 | 44 | +33 | +28 | ||
Hit/Block adv is dependent on when you cancel your tag-in |
Specials
Spacial Magic Scatter (Air OK)![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | ||||||||
Sends the three graces you placed in a triangle around the opponents last known location |
Spacial Magic Gather (Air OK)![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | ||||||||
Sends the three graces you placed in a triangle around the screen |
Hypers
Spell of Vishanti![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | ||||||||
Seven Rings of Raggadorr![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | Counter | |||||||
Crimson Bands of Cyttorak (Level 3)![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
[[File:]] | ||||||||
Hitboxes
Videos
Technology
Combos
Strategy
Partner Selection
Stone Selection
Power
Time
Reality
Soul
Space
Mind