SvC Chaos: SNK Vs Capcom/Serious Mr. Karate: Difference between revisions

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f,hcf + P  (can hold)         
f,hcf + P  (can hold)         
* Haou Shikou Ken
Haou Shikou Ken


f,hcf + AC  (can hold)         
f,hcf + AC  (can hold)         

Revision as of 20:18, 23 May 2016

Introduction

Moves List

Normal Moves

Throws

Press AB when near Oosotogari

Press CD when near Ippon Seoi

Command Moves

ub into a wall, press uf Sankaku Tobi

b + A Yoke Migi Seiken Zuki

b + B Ducking shite Mawashi Geri

df + C Jigoku Zuki

df + D Soku Gatana

Hold ABC Kiryoku Tame

Special Moves

qcf + P Ko'ou Ken '02

f,b,f + P Zanretsu Ken

f,d,df + P Built Upper

Charge db,f + K Hien Shippuu Kyaku

qcf,qcf + K Kyokugen Kohou

qcb,qcb + P when near Kishin Geki

Super Moves

f,hcf + P (can hold) Haou Shikou Ken

f,hcf + AC (can hold) Chou Haou Shikou Ken

Exceed Move

qcf,hcb + AC Chou Ryuuko Ranbu

The Basics

Advanced Strategy

Match-Ups