Street Fighter V/Laura: Difference between revisions

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(→‎Frame Data: corrected Hit level on M and H moves)
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{{SFVFrameDataTableHeader}}
{{SFVFrameDataTableHeader}}
{{SFVFrameDataHeader}}
{{SFVFrameDataHeader}}
{{SFVFrameDataRow|stand LP||3|2|9|3|2|30|70|||0|H|SP,V|5|36|84|||}}
{{SFVFrameDataRow|stand LP||3|2|9|3|2|30|70|||0|M|SP,V|5|36|84|||}}
{{SFVFrameDataRow|stand MP||6|5|11|4|3|60|100|||10|H|SP,V|6|72|120|||}}
{{SFVFrameDataRow|stand MP||6|5|11|4|3|60|100|||10|M|SP,V|6|72|120|||}}
{{SFVFrameDataRow|stand HP||8|3|18|3|-2|80|150|||13|H|SP,V|16|96|180|||}}
{{SFVFrameDataRow|stand HP||8|3|18|3|-2|80|150|||13|M|SP,V|16|96|180|||}}
{{SFVFrameDataRow|stand LK||4|3|9|4|3|30|70|||0|H|SP,V|6|36|84|||}}
{{SFVFrameDataRow|stand LK||4|3|9|4|3|30|70|||0|M|SP,V|6|36|84|||}}
{{SFVFrameDataRow|stand MK||6|4|14|2|-1|60|100|||10|H|V|4|72|120|||}}
{{SFVFrameDataRow|stand MK||6|4|14|2|-1|60|100|||10|M|V|4|72|120|||}}
{{SFVFrameDataRow|stand HK||12|3|19|1|-4|90|150|||15|H|CA,V|17|108|180|||}}
{{SFVFrameDataRow|stand HK||12|3|19|1|-4|90|150|||15|M|CA,V|17|108|180|||}}
{{SFVFrameDataRow|crouch LP||4|2|7|4|2|30|70|||0|H|CH,SP,V|6|36|84|||}}
{{SFVFrameDataRow|crouch LP||4|2|7|4|2|30|70|||0|M|CH,SP,V|6|36|84|||}}
{{SFVFrameDataRow|crouch MP||5|2|15|3|2|60|100|||10|H|SP,V|5|72|120|||}}
{{SFVFrameDataRow|crouch MP||5|2|15|3|2|60|100|||10|M|SP,V|5|72|120|||}}
{{SFVFrameDataRow|crouch HP||7|4|17|2|-2|90|150|||15|H|SP,V|4|108|180|||}}
{{SFVFrameDataRow|crouch HP||7|4|17|2|-2|90|150|||15|M|SP,V|4|108|180|||}}
{{SFVFrameDataRow|crouch LK||4|2|8|2|-2|20|70|||0|L|CH,SP,V|4|24|84|||}}
{{SFVFrameDataRow|crouch LK||4|2|8|2|-2|20|70|||0|L|CH,SP,V|4|24|84|||}}
{{SFVFrameDataRow|crouch MK||7|3|13|0|-2|50|100|||8|L|SP,V|2|60|120|||}}
{{SFVFrameDataRow|crouch MK||7|3|13|0|-2|50|100|||8|L|SP,V|2|60|120|||}}
{{SFVFrameDataRow|crouch HK||9|3|20|KD|-12|100|150|||17|L|V|KD|120|180|74||}}
{{SFVFrameDataRow|crouch HK||9|3|20|KD|-12|100|150|||17|L|V|KD|120|180|74||}}
{{SFVFrameDataRow|jump LP||3|5|-|-|-|40|70|||0|M|-|-|48|84|||}}
{{SFVFrameDataRow|jump LP||3|5|-|-|-|40|70|||0|H|-|-|48|84|||}}
{{SFVFrameDataRow|jump MP||4|3|-|-|-|60|100|||10|M|-|-|72|120|||}}
{{SFVFrameDataRow|jump MP||4|3|-|-|-|60|100|||10|H|-|-|72|120|||}}
{{SFVFrameDataRow|jump HP||7|5|-|-|-|90|150|||15|M|-|-|108|180|||}}
{{SFVFrameDataRow|jump HP||7|5|-|-|-|90|150|||15|H|-|-|108|180|||}}
{{SFVFrameDataRow|jump LK||4|10|-|-|-|40|70|||0|M|-|-|48|84|||}}
{{SFVFrameDataRow|jump LK||4|10|-|-|-|40|70|||0|H|-|-|48|84|||}}
{{SFVFrameDataRow|jump MK||5|7|-|-|-|60|100|||10|M|-|-|72|120|||}}
{{SFVFrameDataRow|jump MK||5|7|-|-|-|60|100|||10|H|-|-|72|120|||}}
{{SFVFrameDataRow|jump HK||5|6|-|-|-|90|150|||15|M|-|-|108|180|||}}
{{SFVFrameDataRow|jump HK||5|6|-|-|-|90|150|||15|H|-|-|108|180|||}}
{{SFVFrameDataRow|step elbow|f+HP|18|2|17|4|-2|80|120|||13|H|V|6|96|144|||}}
{{SFVFrameDataRow|step elbow|f+HP|18|2|17|4|-2|80|120|||13|M|V|6|96|144|||}}
{{SFVFrameDataRow|twist barrage|f+HP > HP|9|3|19|KD|-8|54|90|||13*10|H*H|SP,V|KD|54|90|93||}}
{{SFVFrameDataRow|twist barrage|f+HP > HP|9|3|19|KD|-8|54|90|||13*10|M*M|SP,V|KD|54|90|93||}}
{{SFVFrameDataRow|dual crash|MP > MK|7|3|16|1|-2|60*54|100*90|||10*10|H*H|V|1|72*54|120*90|||}}
{{SFVFrameDataRow|dual crash|MP > MK|7|3|16|1|-2|60*54|100*90|||10*10|M*M|V|1|72*54|120*90|||}}
{{SFVFrameDataRow|seoi throw|LP+LK|5|2|18|KD|-|130|200|||-|T|-|KD|130|200|66||}}
{{SFVFrameDataRow|seoi throw|LP+LK|5|2|18|KD|-|130|200|||-|T|-|KD|130|200|66||}}
{{SFVFrameDataRow|pullback hold|b+LP+LK|5|2|18|KD|-|120|170|||-|T|-|KD|120|170|68||}}
{{SFVFrameDataRow|pullback hold|b+LP+LK|5|2|18|KD|-|120|170|||-|T|-|KD|120|170|68||}}
{{SFVFrameDataRow|volty line|MP+MK|22|6|22|0|-7|90|150|||15|M|-|KD 103|108|180|||}}
{{SFVFrameDataRow|volty line|MP+MK|22|6|22|0|-7|90|150|||15|H|-|KD 103|108|180|||}}
{{SFVFrameDataRow|linear movement avante|f+MP+MK||||-|-|-|-|21||-|-|-|-|-|-|||}}
{{SFVFrameDataRow|linear movement avante|f+MP+MK||||-|-|-|-|21||-|-|-|-|-|-|||}}
{{SFVFrameDataRow|linear movement equiva|b+MP+MK||||-|-|-|-|26||-|-|-|-|-|-|||}}
{{SFVFrameDataRow|linear movement equiva|b+MP+MK||||-|-|-|-|26||-|-|-|-|-|-|||}}
{{SFVFrameDataRow|linear movement finta|b+MP+MK > MP+MK||||-|-|-|-|30||-|-|-|-|-|-|||}}
{{SFVFrameDataRow|linear movement finta|b+MP+MK > MP+MK||||-|-|-|-|30||-|-|-|-|-|-|||}}
{{SFVFrameDataRow|spark show|HP+HK||||-|-|-|-|57||-|-|-|-|-|-|||}}
{{SFVFrameDataRow|spark show|HP+HK||||-|-|-|-|57||-|-|-|-|-|-|||}}
{{SFVFrameDataRow|double slap|f+PPP|15|2|24|KD|-2|60|0||||H|||||||}}
{{SFVFrameDataRow|double slap|f+PPP|15|2|24|KD|-2|60|0||||M|||||||}}
{{SFVFrameDataRow|bolt charge LP|qcf+LP|13|3|18|2|-2|60|100|||15|H|-|4|72|120|||}}
{{SFVFrameDataRow|bolt charge LP|qcf+LP|13|3|18|2|-2|60|100|||15|M|-|4|72|120|||}}
{{SFVFrameDataRow|bolt charge MP|qcf+MP|15|3|20|2|-7|60|50|||15|H|-|4|72|60|||}}
{{SFVFrameDataRow|bolt charge MP|qcf+MP|15|3|20|2|-7|60|50|||15|M|-|4|72|60|||}}
{{SFVFrameDataRow|bolt charge HP|qcf+HP|7|8|30|KD|-|60*90|50*150|||-|H|-|KD|72*90|60*150|66||}}
{{SFVFrameDataRow|bolt charge HP|qcf+HP|7|8|30|KD|-|60*90|50*150|||-|M|-|KD|72*90|60*150|66||}}
{{SFVFrameDataRow|bolt charge EX|qcf+PP|14|3|22|0|-11|70|50|||18|H|-|2|84|60|||}}
{{SFVFrameDataRow|bolt charge EX|qcf+PP|14|3|22|0|-11|70|50|||18|M|-|2|84|60|||}}
{{SFVFrameDataRow|split river|qcf+MP > P|-|-|-|KD|-|81|135|||-|H|-|KD|81|135|58||}}
{{SFVFrameDataRow|split river|qcf+MP > P|-|-|-|KD|-|81|135|||-|M|-|KD|81|135|58||}}
{{SFVFrameDataRow|rodeo break|qcf+MP > K|-|-|-|KD|-|81|135|||-|H|-|KD|81|135|66||}}
{{SFVFrameDataRow|rodeo break|qcf+MP > K|-|-|-|KD|-|81|135|||-|M|-|KD|81|135|66||}}
{{SFVFrameDataRow|thunder clap LP|qcb+LP|19|-|28|0|-5|60|60|||10|H|CA|2|72|72|||}}
{{SFVFrameDataRow|thunder clap LP|qcb+LP|19|-|28|0|-5|60|60|||10|M|CA|2|72|72|||}}
{{SFVFrameDataRow|thunder clap LP|qcb+LP (hold)|70|-|13|31|18|60*30*30|60*30*30|||10*5*5|H|CA|31|72*30*30|72*30*30|||}}
{{SFVFrameDataRow|thunder clap LP|qcb+LP (hold)|70|-|13|31|18|60*30*30|60*30*30|||10*5*5|M|CA|31|72*30*30|72*30*30|||}}
{{SFVFrameDataRow|thunder clap MP|qcb+MP|19|-|28|0|-5|60|60|||10|H|CA|2|72|72|||}}
{{SFVFrameDataRow|thunder clap MP|qcb+MP|19|-|28|0|-5|60|60|||10|M|CA|2|72|72|||}}
{{SFVFrameDataRow|thunder clap MP|qcb+MP (hold)|70|-|13|31|18|60*30*30|60*30*30|||10*5*5|H|CA|31|72*30*30|72*30*30|||}}
{{SFVFrameDataRow|thunder clap MP|qcb+MP (hold)|70|-|13|31|18|60*30*30|60*30*30|||10*5*5|M|CA|31|72*30*30|72*30*30|||}}
{{SFVFrameDataRow|thunder clap HP|qcb+HP|19|-|28|0|-5|60|60|||10|H|CA|2|72|72|||}}
{{SFVFrameDataRow|thunder clap HP|qcb+HP|19|-|28|0|-5|60|60|||10|M|CA|2|72|72|||}}
{{SFVFrameDataRow|thunder clap HP|qcb+HP (hold)|70|-|13|31|18|60*30*30|60*30*30|||10*5*5|H|CA|31|72*30*30|72*30*30|||}}
{{SFVFrameDataRow|thunder clap HP|qcb+HP (hold)|70|-|13|31|18|60*30*30|60*30*30|||10*5*5|M|CA|31|72*30*30|72*30*30|||}}
{{SFVFrameDataRow|thunder clap EX|qcb+PP|17|-|24|KD|3|60*30|60*30|||10*5|H|-|KD|72*30|72*30|105||}}
{{SFVFrameDataRow|thunder clap EX|qcb+PP|17|-|24|KD|3|60*30|60*30|||10*5|M|-|KD|72*30|72*30|105||}}
{{SFVFrameDataRow|sunset wheel LK|hcb+LK|6|2|52|KD|-|60*90|100*100|||-|T|-|KD|60*90|100*100|62||}}
{{SFVFrameDataRow|sunset wheel LK|hcb+LK|6|2|52|KD|-|60*90|100*100|||-|T|-|KD|60*90|100*100|62||}}
{{SFVFrameDataRow|sunset wheel MK|hcb+MK|6|2|52|KD|-|60*100|100*100|||-|T|-|KD|60*100|100*100|62||}}
{{SFVFrameDataRow|sunset wheel MK|hcb+MK|6|2|52|KD|-|60*100|100*100|||-|T|-|KD|60*100|100*100|62||}}

Revision as of 12:23, 22 February 2016

Template:SFVHeader

Laura

SFV-Laura Portrait.jpg
VITALS
Health: 1000 Stun: 1000
WALKING THROWS
Forward Walk Speed: 0.038 Throw Range: 0.6
Back Walk Speed: 0.032 Throw Hurt Range: 0.6
DASHING JUMPING
Forward Dash Total Frames: 17 Jump Height Apex:
Back Dash Total Frames: 21 Jump Total Frames: 45 (3+38+4)
Forward Dash Distance: Forward Jump Distance:
Back Dash Distance: Back Jump Distance
NOTABLE MOVE CLASSES
Overheads: Hard Knockdowns:
Low Attacks: Crush Counters:

Summary

Bio

TBW


Why Pick Laura?

(As Street Fighter V is new, this section will be filled out after we learn more about how this character plays most effectively.)


Players To Watch
{{{5}}}


Move List

Unique Attacks

SFV-Laura-Unique.jpg

Special Moves

SFV-Laura-Special.jpg

V-System (V-Trigger / V-Skill / V-Reversal)

SFV-Laura-Vsystem.jpg

Critical Art

SFV-Laura-Critical.jpg


Laura Discussions

Discussions regarding Laura

Laura Shoryuken Forum

Laura Discord Link

Laura Discord

Frame Data

- Champion Edition data courtesy of @D4RK_ONION, @HatsonFGC, @Arlieth, @Frostdiener, BananaCyclone and the Frame Assist Tool team. - Huge thanks for their efforts! - See https://fullmeter.com/fatonline/#/home for more information

Move Name Command Startup Active Rcvry Adv
Guard
Adv
Hit
Adv
Counter
Damage Stun Hit
Level
Cancel
Ability
KD Adv
Normal
KD Adv
Rise
KD Adv
Roll
Chip
Damage
Counter
Damage
Counter
Stun
stand LP 3 30 70 2 9 3 2 {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
stand MP 6 60 100 5 11 4 3 {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
stand HP 8 80 150 3 18 3 -2 {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
stand LK 4 30 70 3 9 4 3 {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
stand MK 6 60 100 4 14 2 -1 {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
stand HK 12 90 150 3 19 1 -4 {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
crouch LP 4 30 70 2 7 4 2 {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
crouch MP 5 60 100 2 15 3 2 {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
crouch HP 7 90 150 4 17 2 -2 {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
crouch LK 4 20 70 2 8 2 -2 {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
crouch MK 7 50 100 3 13 0 -2 {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
crouch HK 9 100 150 74 3 20 KD -12 {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
jump LP 3 40 70 5 - - - {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
jump MP 4 60 100 3 - - - {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
jump HP 7 90 150 5 - - - {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
jump LK 4 40 70 10 - - - {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
jump MK 5 60 100 7 - - - {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
jump HK 5 90 150 6 - - - {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
step elbow 18 80 120 2 17 4 -2 {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
twist barrage 9 54 90 93 3 19 KD -8 {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
dual crash 7 60*54 100*90 3 16 1 -2 {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
seoi throw 5 130 200 66 2 18 KD - {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
pullback hold 5 120 170 68 2 18 KD - {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
volty line 22 90 150 6 22 0 -7 {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
linear movement avante - - 21 - - {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
linear movement equiva - - 26 - - {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
linear movement finta - - 30 - - {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
spark show - - 57 - - {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
double slap 15 60 0 2 24 KD -2 {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
bolt charge LP 13 60 100 3 18 2 -2 {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
bolt charge MP 15 60 50 3 20 2 -7 {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
bolt charge HP 7 60*90 50*150 66 8 30 KD - {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
bolt charge EX 14 70 50 3 22 0 -11 {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
split river - 81 135 58 - - KD - {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
rodeo break - 81 135 66 - - KD - {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
thunder clap LP 19 60 60 - 28 0 -5 {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
thunder clap LP 70 60*30*30 60*30*30 - 13 31 18 {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
thunder clap MP 19 60 60 - 28 0 -5 {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
thunder clap MP 70 60*30*30 60*30*30 - 13 31 18 {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
thunder clap HP 19 60 60 - 28 0 -5 {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
thunder clap HP 70 60*30*30 60*30*30 - 13 31 18 {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
thunder clap EX 17 60*30 60*30 105 - 24 KD 3 {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
sunset wheel LK 6 60*90 100*100 62 2 52 KD - {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
sunset wheel MK 6 60*100 100*100 62 2 52 KD - {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
sunset wheel HK 6 60*110 100*100 62 2 52 KD - {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
sunset wheel EX 19 80*100 100*100 62 2 52 KD - {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
inazuma spin hold 4 350 0 50 2 52 KD - {{{21}}} {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
Move Name Command Startup Active Rcvry Adv
Guard
Adv
Hit
Adv
Counter
Damage Stun Hit
Level
Cancel
Ability
KD Adv
Normal
KD Adv
Rise
KD Adv
Roll
Chip
Damage
Counter
Damage
Counter
Stun



Notes: