< Monster
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== Special Moves == | == Special Moves == | ||
<ul><li>236a<br> | <ul><li>236a - 300 dmg High<br> | ||
手鏡 (The Hand Mirror) Forward Teleport Portals</li> | 手鏡 (The Hand Mirror) Forward Teleport Portals</li> | ||
• Slow horizontal projectile that | • Slow horizontal projectile that travels 2/3 of full screen.</li> | ||
• Teleports Maya to opponent on impact.</li> | |||
• Retains Maya's momentum at time of impact.</li></ul> | |||
<ul><li>623a<br> | <ul><li>623a - 300 dmg High<br> | ||
割鏡 (Percentage Mirror) Ground Teleport Portal</li> | 割鏡 (Percentage Mirror) Ground Teleport Portal</li> | ||
• | • Places a stationary "mine" at Maya's feet</li> | ||
• Teleports Maya above the mine when opponent moves over it and is damaged or blocks it.</li> | |||
• Maya can double jump after teleport.</li></ul> | |||
<ul><li>214a<br> | <ul><li>214a - 400 dmg High<br> | ||
空蝉 (Empty Cicada) Illusion Dashing Palm</li></ul> | 空蝉 (Empty Cicada) Illusion Dashing Palm</li> | ||
• Sends out a dashing shadow punching Maya.</li> | |||
• Travels about 1 1/4 standing Mayas.</li></ul> | |||
<ul><li>236b<br> | <ul><li>236b - Damage equal to opponent's attack<br> | ||
姿見 (Form Seeing) Illusion of Enemy</li></ul> | 姿見 (Form Seeing) Illusion of Enemy</li> | ||
•Creats an illusion of the opponent that loosely mirrors their movements with sligh delay.</li> | |||
•Lasts around 4 seconds.</li> | |||
•Disappears when Maya attacks opponent, hit or block.</li> | |||
•Does not disappear when Maya is hit.</li></ul> | |||
== Monster Blow == | == Monster Blow == |
Revision as of 07:48, 4 February 2007
This page is about a character, to return to the main Monster page click here.
Introduction
Moves List
Normal Moves
Throws
http://www.shoryuken.com/wiki/images/a/ab/Hold_FW.JPG | http://www.shoryuken.com/wiki/images/7/75/Hold_BW.jpg |
6+C (forward throw) - 980 | 4+C (back throw) - 0 |
Standing
http://www.shoryuken.com/wiki/images/1/17/Atk_St_S.jpg | http://www.shoryuken.com/wiki/images/4/4b/Atk_St_M.jpg | http://www.shoryuken.com/wiki/images/b/b7/Atk_St_H.jpg |
A - 210 High | B - 420 High | C - 600 High |
Crouching
Running Standing
Running Crouching
Air
Special Moves
- 236a - 300 dmg High
手鏡 (The Hand Mirror) Forward Teleport Portals
• Slow horizontal projectile that travels 2/3 of full screen.
• Teleports Maya to opponent on impact.
• Retains Maya's momentum at time of impact.
- 623a - 300 dmg High
割鏡 (Percentage Mirror) Ground Teleport Portal
• Places a stationary "mine" at Maya's feet
• Teleports Maya above the mine when opponent moves over it and is damaged or blocks it.
• Maya can double jump after teleport.
- 214a - 400 dmg High
空蝉 (Empty Cicada) Illusion Dashing Palm
• Sends out a dashing shadow punching Maya.
• Travels about 1 1/4 standing Mayas.
- 236b - Damage equal to opponent's attack
姿見 (Form Seeing) Illusion of Enemy
•Creats an illusion of the opponent that loosely mirrors their movements with sligh delay.
•Lasts around 4 seconds.
•Disappears when Maya attacks opponent, hit or block.
•Does not disappear when Maya is hit.
Monster Blow
- 236c
御鏡 (Mirror) Giant White Mirror
- 214c
水晶の竜 (Dragon of the Crystal) Illusion Rush
Absurd Special
236236+S
鎮妖駆邪 (Running Wickedness) Power Breaks any attack on the screen.
Shift
Monster
Special Moves
- 236a
手鏡 (The Hand Mirror) Forward Teleport Portals
• Mirror doesn't go as far and moves forward at a slower pace and with more vertical range.
• Freezes opponents if it hits an opponent during any attack recovery frame.
- 623a
割鏡 (Percentage Mirror) Ground Teleport Portal
• Wider portal on the ground.
• Freezes opponent in the air for a moment before they start falling normally.
- 214a
空蝉 (Empty Cicada) Illusion Dashing Palm
• Illusion sticks hand out and holds opponent.
• Maya will always jump after illusion grabs opponent, unless opponent hits Maya out of it.
- 236b
姿見 (Form Seeing) Illusion of Enemy
• Summons illusion of enemy that copies opponent's actions, but illusion always follows Maya.
Freedom
Special Moves
- 236a
手鏡 (The Hand Mirror) Forward Teleport Portals
• Portals move forward quickly to about 1/5th of the screen and teleport Maya there.
• Portals can't hit the opponent.
- 623a
割鏡 (Percentage Mirror) Ground Teleport Portal
• Ground portals can hit the opponent and can be used to teleport on command by pressing the C button after dropping one.
- 214a
空蝉 (Empty Cicada) Illusion Dashing Palm
• Illusion of Maya does a short range Dashing Palm and follows up with a jumping C.
- 236b
姿見 (Form Seeing) Illusion of Enemy
• Same as normal version.
Tranquility
Special Moves
- 236a
手鏡 (The Hand Mirror) Forward Teleport Portals
• A white glowing sign surrounds Maya and protects her from 1 hit from any attack.
- 623a
割鏡 (Percentage Mirror) Ground Teleport Portal
• Same as normal version.
- 214a
空蝉 (Empty Cicada) Illusion Dashing Palm
• Creates a blue illusion of Maya that stands there until Maya does a standing C, in which the illusion then changes back to normal and does a Dashing Palm.
- 236b
姿見 (Form Seeing) Illusion of Enemy
• Creates an illusion of herself that imitates all of Maya's actions half a second after she does them for 5 seconds.