SvC Chaos: SNK Vs Capcom/Mr. Karate: Difference between revisions

From SuperCombo Wiki
m (category added)
No edit summary
Line 1: Line 1:
=Introduction=
=Introduction=
=Moves List=
=Moves List=
==Throws==
==Normal Moves==
==Normal Moves==
Press AB when near            Oosotogari
Press CD when near            Ippon Seoi
b + A                          Hisha Otoshi
f + A                          Oniguruma
f + B                          Kawara Wari
==Special Moves==
==Special Moves==
qcf + P                      * Ko'ou Ken
f,b,f + P                      Zanretsu Ken
f,d,df + P                  * Kohou
qcb + P                      * Mouko Burai Gan
hcb + K                      * Shouran Kyaku
Charge db,f + K              * Hien Shippuu Kyaku
==Super Moves==
==Super Moves==
qcf,qcf + K                S^ Kyokugen Kohou
f,hcf + P  (can hold)      S^ Haou Shikou Ken
==Exceed Move==
f,hcf + AC  (can hold)      X^ Chou Haou Shikou Ken
=The Basics=
=The Basics=
=Advanced Strategy=
=Advanced Strategy=

Revision as of 00:14, 22 December 2015

Introduction

Moves List

Throws

Normal Moves

Press AB when near Oosotogari Press CD when near Ippon Seoi

b + A                          Hisha Otoshi
f + A                          Oniguruma
f + B                          Kawara Wari


Special Moves

qcf + P                      * Ko'ou Ken
f,b,f + P                      Zanretsu Ken
f,d,df + P                   * Kohou
qcb + P                      * Mouko Burai Gan
hcb + K                      * Shouran Kyaku
Charge db,f + K              * Hien Shippuu Kyaku


Super Moves

qcf,qcf + K                 S^ Kyokugen Kohou
f,hcf + P  (can hold)       S^ Haou Shikou Ken

Exceed Move

f,hcf + AC  (can hold)      X^ Chou Haou Shikou Ken

The Basics

Advanced Strategy

Match-Ups