UMVC3/C. Viper/Data: Difference between revisions

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Tag: Manual revert
 
Line 71: Line 71:
| chip            =  
| chip            =  
| properties      = This is a test\Viper is cool\TEST\{{softknockdown}}
| properties      = This is a test\Viper is cool\TEST\{{softknockdown}}
}}
{{GlossaryTerm-UMVC3
| term = Crumple
| definition = When a crumple move hits a grounded opponent it will cause the opponent to slowly crumple to the floor. When this occurs, they are freely comboable up until they hit the ground, but are considered airborne. Thus the first hit that connects on them will pop them into the air. When they finish the crumple and hit the ground, they are considered in Hard Knockdown for a fixed amount of time before they transition to soft knockdown and can tech roll.
| shortDefinition = Crumple moves on grounded opponents will cause a crumple animation where the opponent is freely comboable for a fixed amount of time.
}}
}}

Latest revision as of 12:24, 14 May 2024

Character Data

C. Viper Character Data
Portrait Icon Nameplate Health Grounded Chain Limit Grounded Magic Series Air Chain Limit X-Factor Damage Boost (1/2/3)
UMVC3 C. Viper Portrait.png UMVC3 C. Viper Icon.png UMVC3 C. Viper Nameplate.png 900,000 2 Stronger+ 3 25% / 47.5% / 70%
X-Factor Speed Boost (1/2/3) Minimum Damage Scaling (Normals) Minimum Damage Scaling (Specials) Minimum Damage Scaling (Hypers) Weight Minimum Launch Height Received Speed
15% / 22.5% / 30% 20% 30% 60% 1.084 107 1.0

Movement Data

C. Viper Movement Data
Number of Air Actions Forward Dash Duration Backward Dash Duration Jump Duration Superjump Duration Walljump Duration Air jump Duration
2 15f 23f 49f 81f 22f
Air Dash Type Earliest Airdash from Jump Earliest Airdassh from Superjump Up Air Dash Duration Up-forward Air Dash Duration Forward Air Dash Duration Down-forward Air Dash Duration
8-Way 8f 4f 38(5) 30(9) 38(7) Until Grounded(9)
Down Air Dash Duration Down-back Air Dash Duration Back Air Dash Duration Up-back Air Dash Duration Flight Startup Flight Duration Flight Recovery (Unfly)
38(5) Until Grounded(9) 37(7) 30(9)


Framedata

C. Viper -- c.viper_5l -- 5L -- Normal
UMVC3 CViper 5L.png
Name Damage Startup Active
40,000 5 3
Recovery On Block On Hit Guard
10
Invulnerability Cancel Attack Level Blockstun
S/SU
Hitstun Hitstop Meter Chip
Properties
This is a test\Viper is cool\TEST\Softknockdown.png