Page values for "Street Fighter 6/Ken/Data"

From SuperCombo Wiki

"SF6_CharacterData" values

1 row is stored for this page
FieldField typeValue
charaStringKen
nameStringKen
portraitStringSF6 Ken Portrait.png
iconStringSF6 Ken Face.png
hpWikitext string

10000

fwdWalkSpdWikitext string

0.047

bwdWalkSpdWikitext string

0.032

fwdDashSpdWikitext string

19

bwdDashSpdWikitext string

23

fwdDashDistWikitext string

1.322

bwdDashDistWikitext string

0.923

jumpSpdWikitext string

4+38+3

fwdJumpDistWikitext string

1.90

bwdJumpDistWikitext string

1.52

jumpApexWikitext string

2.115

throwRangeWikitext string

0.8

throwHurtboxWikitext string

0.33

dRushMinWikitext string

0.745

dRushBlockWikitext string

2.449

dRushMaxWikitext string

3.590

"SF6_FrameData" values

73 rows are stored for this page
FieldField typeValue
moveIdStringken_5lp
moveTypeStringground_normal
charaStringKen
inputString5LP
nameWikitext

Standing Light Punch

imagesList of String, delimiter: ,SF6_Ken_5LP.png
hitboxesList of String, delimiter: ,SF6_Ken_5LP_hitbox.png
damageWikitext string

300

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

10% Starter

startupWikitext string

4

activeWikitext string

3

recoveryWikitext string

7

totalWikitext string

13

guardWikitext string

LH

cancelWikitext string

Chn Sp SA

hitconfirmWikitext string

13

hitAdvWikitext string

+4

blockAdvWikitext string

-1

punishAdvWikitext string

+8

perfParryAdvWikitext string

-8

DRcancelHitWikitext string

+4

DRcancelBlkWikitext string

-1

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

14

blockstunWikitext string

9

hitstopWikitext string

9

driveDmgBlkWikitext string

500

driveDmgHitWikitext string

[2000]

driveGainWikitext string

250

superGainHitWikitext string

300 (210)

superGainBlkWikitext string

150 (75)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Chains into 5LP/2LP/2LK; Run~Stop cancel: -14/-19

FieldField typeValue
moveIdStringken_5mp
moveTypeStringground_normal
charaStringKen
inputString5MP
nameWikitext

Standing Medium Punch

imagesList of String, delimiter: ,SF6_Ken_5mp.png
hitboxesList of String, delimiter: ,SF6_Ken_5mp_hitbox.png
damageWikitext string

600

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

5

activeWikitext string

4

recoveryWikitext string

14

totalWikitext string

22

guardWikitext string

LH

cancelWikitext string

Sp SA TC

hitconfirmWikitext string

16 (17 TC)

hitAdvWikitext string

+4

blockAdvWikitext string

-2

punishAdvWikitext string

+8

perfParryAdvWikitext string

-16

DRcancelHitWikitext string

+12

DRcancelBlkWikitext string

+6

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

22

blockstunWikitext string

16

hitstopWikitext string

11

driveDmgBlkWikitext string

3000

driveDmgHitWikitext string

[4000]

driveGainWikitext string

1500

superGainHitWikitext string

500 (350)

superGainBlkWikitext string

250 (125)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Easily hitconfirmable into Target Combo; Run~Stop cancel: -6/-12

FieldField typeValue
moveIdStringken_5hp
moveTypeStringground_normal
charaStringKen
inputString5HP
nameWikitext

Standing Heavy Punch

imagesList of String, delimiter: ,SF6_Ken_5hp.png
hitboxesList of String, delimiter: ,SF6_Ken_5hp_hitbox.png
damageWikitext string

800

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

10

activeWikitext string

5

recoveryWikitext string

17

totalWikitext string

31

guardWikitext string

LH

cancelWikitext string

Sp SA

hitconfirmWikitext string

19

hitAdvWikitext string

+3

blockAdvWikitext string

-2

punishAdvWikitext string

+7

perfParryAdvWikitext string

-20

DRcancelHitWikitext string

+15

DRcancelBlkWikitext string

+10

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

25

blockstunWikitext string

20

hitstopWikitext string

13

driveDmgBlkWikitext string

5000

driveDmgHitWikitext string

[8000]

driveGainWikitext string

2000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Great poke in neutral; large number of active frames make it a great meaty; when used out of Drive Rush, links into 2MK on hit or gives pressure on block; Run~Stop cancel: -3/-8

FieldField typeValue
moveIdStringken_5lk
moveTypeStringground_normal
charaStringKen
inputString5LK
nameWikitext

Standing Light Kick

imagesList of String, delimiter: ,SF6_Ken_5lk.png
hitboxesList of String, delimiter: ,SF6_Ken_5lk_hitbox.png
damageWikitext string

300

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

10% Starter

startupWikitext string

5

activeWikitext string

2

recoveryWikitext string

12

totalWikitext string

18

guardWikitext string

LH

cancelWikitext string

Sp SA

hitconfirmWikitext string

12

hitAdvWikitext string

0

blockAdvWikitext string

-2

punishAdvWikitext string

+4

perfParryAdvWikitext string

-12

DRcancelHitWikitext string

+3

DRcancelBlkWikitext string

+1

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

14

blockstunWikitext string

12

hitstopWikitext string

9

driveDmgBlkWikitext string

500

driveDmgHitWikitext string

[2000]

driveGainWikitext string

250

superGainHitWikitext string

300 (210)

superGainBlkWikitext string

150 (75)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Incredible range for a light normal and a great whiff punish; Run~Stop cancel: -14/-16; DR cancel is delayed until after 2nd active frame

FieldField typeValue
moveIdStringken_5mk
moveTypeStringground_normal
charaStringKen
inputString5MK
nameWikitext

Standing Medium Kick

imagesList of String, delimiter: ,SF6_Ken_5mk.png
hitboxesList of String, delimiter: ,SF6_Ken_5mk_hitbox.png
damageWikitext string

600

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

20% Starter

startupWikitext string

8

activeWikitext string

3

recoveryWikitext string

20

totalWikitext string

30

guardWikitext string

LH

cancelWikitext string

TC

hitconfirmWikitext string

19

hitAdvWikitext string

+3

blockAdvWikitext string

-5

punishAdvWikitext string

+7

perfParryAdvWikitext string

-21

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

26

blockstunWikitext string

18

hitstopWikitext string

11

driveDmgBlkWikitext string

4000

driveDmgHitWikitext string

[6000]

driveGainWikitext string

2000

superGainHitWikitext string

700 (490)

superGainBlkWikitext string

350 (175)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Has good forward movement; whiffs on crouching opponents at farther ranges; hitconfirmable Target Combo follow-up makes it strong in neutral; front leg hurtbox is raised on frames 4-15, allowing it to dodge some low attacks

FieldField typeValue
moveIdStringken_5hk
moveTypeStringground_normal
charaStringKen
inputString5HK
nameWikitext

Standing Heavy Kick

imagesList of String, delimiter: ,SF6_Ken_5hk.png
hitboxesList of String, delimiter: ,SF6_Ken_5hk_hitbox.png
damageWikitext string

800

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

30% Starter

startupWikitext string

12

activeWikitext string

2

recoveryWikitext string

23(25)

totalWikitext string

36(38)

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

+1

blockAdvWikitext string

-5

punishAdvWikitext string

KD +56 Spin

perfParryAdvWikitext string

-25

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

28

blockstunWikitext string

20

hitstopWikitext string

13

driveDmgBlkWikitext string

6000

driveDmgHitWikitext string

[8000]

driveGainWikitext string

3000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Excellent ranged poke and whiff punish tool; even at max range, can convert Punish Counter spinning juggle state into 623KK or Drive Rush 5HP juggles; 2 extra recovery frames on whiff

FieldField typeValue
moveIdStringken_2lp
moveTypeStringground_normal
charaStringKen
inputString2LP
nameWikitext

Crouching Light Punch

imagesList of String, delimiter: ,SF6_Ken_2lp.png
hitboxesList of String, delimiter: ,SF6_Ken_2lp_hitbox.png
damageWikitext string

300

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

10% Starter

startupWikitext string

4

activeWikitext string

2

recoveryWikitext string

9

totalWikitext string

14

guardWikitext string

LH

cancelWikitext string

Chn Sp SA

hitconfirmWikitext string

12

hitAdvWikitext string

+5

blockAdvWikitext string

-1

punishAdvWikitext string

+9

perfParryAdvWikitext string

-9

DRcancelHitWikitext string

+4

DRcancelBlkWikitext string

-2

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

16

blockstunWikitext string

10

hitstopWikitext string

9

driveDmgBlkWikitext string

500

driveDmgHitWikitext string

[2000]

driveGainWikitext string

250

superGainHitWikitext string

300 (210)

superGainBlkWikitext string

150 (75)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Primary combo starter; chains into 5LP/2LP/2LK; Run~Stop cancel: -12/-18; DR cancel is delayed until after 1st recovery frame

FieldField typeValue
moveIdStringken_2mp
moveTypeStringground_normal
charaStringKen
inputString2MP
nameWikitext

Crouching Medium Punch

imagesList of String, delimiter: ,SF6_Ken_2mp.png
hitboxesList of String, delimiter: ,SF6_Ken_2mp_hitbox.png
damageWikitext string

700

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

6

activeWikitext string

3

recoveryWikitext string

14

totalWikitext string

22

guardWikitext string

LH

cancelWikitext string

Sp SA

hitconfirmWikitext string

15

hitAdvWikitext string

+3

blockAdvWikitext string

0

punishAdvWikitext string

+7

perfParryAdvWikitext string

-15

DRcancelHitWikitext string

+10

DRcancelBlkWikitext string

+7

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

20

blockstunWikitext string

17

hitstopWikitext string

11

driveDmgBlkWikitext string

3000

driveDmgHitWikitext string

[4000]

driveGainWikitext string

1500

superGainHitWikitext string

600 (420)

superGainBlkWikitext string

250 (125)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Good buffer tool and great for pressure out of Drive Rush; Run~Stop cancel: -8/-11

FieldField typeValue
moveIdStringken_2hp
moveTypeStringground_normal
charaStringKen
inputString2HP
nameWikitext

Crouching Heavy Punch

imagesList of String, delimiter: ,SF6_Ken_2hp.png
hitboxesList of String, delimiter: ,SF6_Ken_2hp_hitbox.png
damageWikitext string

800

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

8

activeWikitext string

4

recoveryWikitext string

24

totalWikitext string

35

guardWikitext string

LH

cancelWikitext string

Sp SA

hitconfirmWikitext string

16

hitAdvWikitext string

+3

blockAdvWikitext string

-10

punishAdvWikitext string

+7

perfParryAdvWikitext string

-26

DRcancelHitWikitext string

+21

DRcancelBlkWikitext string

+8

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

31

blockstunWikitext string

18

hitstopWikitext string

13

driveDmgBlkWikitext string

5000

driveDmgHitWikitext string

[8000]

driveGainWikitext string

2000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Forces stand; decent anti-air (cannot hit cross-ups); only first 2 active frames are cancelable; Run~Stop cancel: +3/-10

FieldField typeValue
moveIdStringken_2lk
moveTypeStringground_normal
charaStringKen
inputString2LK
nameWikitext

Crouching Light Kick

imagesList of String, delimiter: ,SF6_Ken_2lk.png
hitboxesList of String, delimiter: ,SF6_Ken_2lk_hitbox.png
damageWikitext string

200

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

10% Starter

startupWikitext string

5

activeWikitext string

3

recoveryWikitext string

10

totalWikitext string

17

guardWikitext string

L

cancelWikitext string

Chn

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

+1

blockAdvWikitext string

-3

punishAdvWikitext string

+5

perfParryAdvWikitext string

-11

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

14

blockstunWikitext string

10

hitstopWikitext string

9

driveDmgBlkWikitext string

500

driveDmgHitWikitext string

[2000]

driveGainWikitext string

250

superGainHitWikitext string

300 (210)

superGainBlkWikitext string

150 (75)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Chains into 5LP/2LP/2LK

FieldField typeValue
moveIdStringken_2mk
moveTypeStringground_normal
charaStringKen
inputString2MK
nameWikitext

Crouching Medium Kick

imagesList of String, delimiter: ,SF6_Ken_2mk.png
hitboxesList of String, delimiter: ,SF6_Ken_2mk_hitbox.png
damageWikitext string

500

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

20% Starter

startupWikitext string

7

activeWikitext string

3

recoveryWikitext string

19

totalWikitext string

28

guardWikitext string

L

cancelWikitext string

Sp SA

hitconfirmWikitext string

13

hitAdvWikitext string

-2

blockAdvWikitext string

-6

punishAdvWikitext string

+2

perfParryAdvWikitext string

-20

DRcancelHitWikitext string

+8

DRcancelBlkWikitext string

+4

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

20

blockstunWikitext string

16

hitstopWikitext string

9

driveDmgBlkWikitext string

2000

driveDmgHitWikitext string

[4000]

driveGainWikitext string

1000

superGainHitWikitext string

600 (420)

superGainBlkWikitext string

300 (150)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Run~Stop cancel: -8/-12; Range: 1.46; DR cancel is delayed until after active frames

FieldField typeValue
moveIdStringken_2hk
moveTypeStringground_normal
charaStringKen
inputString2HK
nameWikitext

Crouching Heavy Kick

imagesList of String, delimiter: ,SF6_Ken_2hk.png
hitboxesList of String, delimiter: ,SF6_Ken_2hk_hitbox.png
damageWikitext string

900

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

8

activeWikitext string

3

recoveryWikitext string

24(27)

totalWikitext string

34(37)

guardWikitext string

L

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

HKD +31

blockAdvWikitext string

-10

punishAdvWikitext string

HKD +47

perfParryAdvWikitext string

-26

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

18

hitstopWikitext string

13

driveDmgBlkWikitext string

4000

driveDmgHitWikitext string

[10000]

driveGainWikitext string

3000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Has juggle potential (not a Hard Knockdown when juggled into); on block, always plays out a fixed 27f recovery (cannot be made safer with meaty timing)

FieldField typeValue
moveIdStringken_jlp
moveTypeStringair_normal
charaStringKen
inputStringj.LP
nameWikitext

Jumping Light Punch

imagesList of String, delimiter: ,SF6_Ken_jlp.png
hitboxesList of String, delimiter: ,SF6_Ken_jlp_hitbox.png
damageWikitext string

300

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

5

activeWikitext string

7

recoveryWikitext string

3 land

totalWikitext string

-

guardWikitext string

H

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

-2

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

13

blockstunWikitext string

9

hitstopWikitext string

9

driveDmgBlkWikitext string

1500

driveDmgHitWikitext string

[2000]

driveGainWikitext string

500

superGainHitWikitext string

300 (210)

superGainBlkWikitext string

150 (75)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string
FieldField typeValue
moveIdStringken_jmp
moveTypeStringair_normal
charaStringKen
inputStringj.MP
nameWikitext

Jumping Medium Punch

imagesList of String, delimiter: ,SF6_Ken_jmp.png
hitboxesList of String, delimiter: ,SF6_Ken_jmp_hitbox.png
damageWikitext string

700

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

6

activeWikitext string

4

recoveryWikitext string

3 land

totalWikitext string

-

guardWikitext string

H

cancelWikitext string

Sp

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

-2

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

15

blockstunWikitext string

11

hitstopWikitext string

11

driveDmgBlkWikitext string

2500

driveDmgHitWikitext string

[4000]

driveGainWikitext string

1000

superGainHitWikitext string

500 (350)

superGainBlkWikitext string

250 (125)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Puts airborne opponents into limited juggle state; cancels to j.214K with a long cancel window; shifts Ken's hurtbox upward during startup

FieldField typeValue
moveIdStringken_jhp
moveTypeStringair_normal
charaStringKen
inputStringj.HP
nameWikitext

Jumping Heavy Punch

imagesList of String, delimiter: ,SF6_Ken_jhp.png
hitboxesList of String, delimiter: ,SF6_Ken_jhp_hitbox.png
damageWikitext string

800

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

9

activeWikitext string

6

recoveryWikitext string

3 land

totalWikitext string

-

guardWikitext string

H

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

-2

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

19

blockstunWikitext string

15

hitstopWikitext string

13

driveDmgBlkWikitext string

4000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

2000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Spike Knockdown on counter-hit/Punish Counter vs. airborne opponents; great downward hitbox for close jump-ins and neutral jump throw baits

FieldField typeValue
moveIdStringken_jlk
moveTypeStringair_normal
charaStringKen
inputStringj.LK
nameWikitext

Jumping Light Kick

imagesList of String, delimiter: ,SF6_Ken_jlk.png
hitboxesList of String, delimiter: ,SF6_Ken_jlk_hitbox.png
damageWikitext string

300

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

6

activeWikitext string

6

recoveryWikitext string

3 land

totalWikitext string

-

guardWikitext string

H

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

-2

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

13

blockstunWikitext string

10

hitstopWikitext string

9

driveDmgBlkWikitext string

1500

driveDmgHitWikitext string

[2000]

driveGainWikitext string

500

superGainHitWikitext string

300 (210)

superGainBlkWikitext string

150 (75)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Cross-up

FieldField typeValue
moveIdStringken_jmk
moveTypeStringair_normal
charaStringKen
inputStringj.mK
nameWikitext

Jumping Medium Kick

imagesList of String, delimiter: ,SF6_Ken_jmk.png
hitboxesList of String, delimiter: ,SF6_Ken_jmk_hitbox.png
damageWikitext string

500

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

7

activeWikitext string

6

recoveryWikitext string

3 land

totalWikitext string

-

guardWikitext string

H

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

-2

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

17

blockstunWikitext string

13

hitstopWikitext string

11

driveDmgBlkWikitext string

2500

driveDmgHitWikitext string

[4000]

driveGainWikitext string

1000

superGainHitWikitext string

500 (350)

superGainBlkWikitext string

250 (125)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Cross-up; shifts Ken's hurtbox upward during startup

FieldField typeValue
moveIdStringken_jhk
moveTypeStringair_normal
charaStringKen
inputString7HK or 9HK
nameWikitext

Jumping Heavy Kick

imagesList of String, delimiter: ,SF6_Ken_jhk.png
hitboxesList of String, delimiter: ,SF6_Ken_jhk_hitbox.png
damageWikitext string

800

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

10

activeWikitext string

7

recoveryWikitext string

3 land

totalWikitext string

-

guardWikitext string

H

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

-2

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

19

blockstunWikitext string

15

hitstopWikitext string

13

driveDmgBlkWikitext string

4000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

2000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Great horizontal range for a jump-in

FieldField typeValue
moveIdStringken_8jhk
moveTypeStringair_normal
charaStringKen
inputString8HK
nameWikitext

Neutral Jumping Heavy Kick

imagesList of String, delimiter: ,SF6_Ken_8jhk.png
hitboxesList of String, delimiter: ,SF6_Ken_8jhk_hitbox.png
damageWikitext string

900

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

6

activeWikitext string

6

recoveryWikitext string

3 land

totalWikitext string

-

guardWikitext string

H

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

-2

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

19

blockstunWikitext string

15

hitstopWikitext string

13

driveDmgBlkWikitext string

4000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

2000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Strong and fast air-to-air; must be timed very late to hit grounded opponents; shifts Ken's hurtbox upward during startup

FieldField typeValue
moveIdStringken_5mp_hp
moveTypeStringground_normal
charaStringKen
inputString5MP~HP
nameWikitext

Chin Buster

imagesList of String, delimiter: ,SF6_Ken_5mp_hp.png
hitboxesList of String, delimiter: ,SF6_Ken_5mp_hp_hitbox.png
damageWikitext string

400

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

Combo (2 hits)

startupWikitext string

11

activeWikitext string

3

recoveryWikitext string

27

totalWikitext string

40

guardWikitext string

LH

cancelWikitext string

Sp SA

hitconfirmWikitext string

43-47 (17)

hitAdvWikitext string

KD +28

blockAdvWikitext string

-14

punishAdvWikitext string

KD +28

perfParryAdvWikitext string

-28

DRcancelHitWikitext string

KD +48

DRcancelBlkWikitext string

+6

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

16

hitstopWikitext string

13

driveDmgBlkWikitext string

1000

driveDmgHitWikitext string

[4000]

driveGainWikitext string

400

superGainHitWikitext string

300 (210)

superGainBlkWikitext string

150 (75)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Puts opponent into limited juggle state; Run~Stop cancel: KD+30/-12

FieldField typeValue
moveIdStringken_5mk_mk
moveTypeStringground_normal
charaStringKen
inputString5MK~MK
nameWikitext

Triple Flash Kicks 1

imagesList of String, delimiter: ,SF6_Ken_5mk_mk.png
hitboxesList of String, delimiter: ,SF6_Ken_5mk_mk_hitbox.png
damageWikitext string

400(320)

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

11

activeWikitext string

2

recoveryWikitext string

27

totalWikitext string

39

guardWikitext string

LH

cancelWikitext string

TC

hitconfirmWikitext string

46

hitAdvWikitext string

KD +28

blockAdvWikitext string

-12

punishAdvWikitext string

KD +28

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

17

hitstopWikitext string

11

driveDmgBlkWikitext string

2500

driveDmgHitWikitext string

[4000]

driveGainWikitext string

1000

superGainHitWikitext string

400 (280)

superGainBlkWikitext string

200 (100)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

(refers to scaled damage); great forward movement, will combo even if 5MK hits an extended limb hurtbox; true blockstring even at max delay

FieldField typeValue
moveIdStringken_5mk_mk_hk
moveTypeStringground_normal
charaStringKen
inputString5MK~MK~HK
nameWikitext

Triple Flash Kicks 2

imagesList of String, delimiter: ,SF6_Ken_5mk_mk_hk.png
hitboxesList of String, delimiter: ,SF6_Ken_5mk_mk_hk_hitbox.png
damageWikitext string

700(490)

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

13

activeWikitext string

3

recoveryWikitext string

28

totalWikitext string

43

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +32(30)

blockAdvWikitext string

-11(-32)

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

-29

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

20

hitstopWikitext string

13

driveDmgBlkWikitext string

3000

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

1500

superGainHitWikitext string

500 (350)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

(refers to scaled damage); 2f gap between final 2 hits on block; whiffs on crouch blocking opponents (much more unsafe); 2f worse KD Adv. if only the final hit connects

FieldField typeValue
moveIdStringken_lplk
moveTypeStringthrow
charaStringKen
inputStringLPLK
nameWikitext

Knee Strikes

imagesList of String, delimiter: ,SF6_Ken_lplk.png
hitboxesList of String, delimiter: ,SF6_Ken_lplk_hitbox.png
damageWikitext string

1200 (2040)

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

20% Immediate

startupWikitext string

5

activeWikitext string

3

recoveryWikitext string

23

totalWikitext string

30

guardWikitext string

T

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +20

blockAdvWikitext string

-

punishAdvWikitext string

HKD +20

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

[10000]

driveGainWikitext string

2000

superGainHitWikitext string

2000(1400) [4000(2800)]

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Can walk forward for a corner throw loop with 3f timing vs. standard size characters; only +1 after forward dash

FieldField typeValue
moveIdStringken_4lplk
moveTypeStringthrow
charaStringKen
inputString4LPLK
nameWikitext

Hell Wheel

imagesList of String, delimiter: ,SF6_Ken_4lplk.png
hitboxesList of String, delimiter: ,SF6_Ken_lplk_hitbox.png
damageWikitext string

1200 (2040)

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

20% Immediate

startupWikitext string

5

activeWikitext string

3

recoveryWikitext string

23

totalWikitext string

30

guardWikitext string

T

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +6

blockAdvWikitext string

-

punishAdvWikitext string

HKD +6

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

[10000]

driveGainWikitext string

2000

superGainHitWikitext string

2000(1400) [4000(2800)]

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Side switches, has great corner carry; does not allow throw/strike oki after back throwing opponent into corner

FieldField typeValue
moveIdStringken_hphk
moveTypeStringdrive
charaStringKen
inputStringHPHK
nameWikitext

Flame Strike

imagesList of String, delimiter: ,SF6_Ken_hphk.png
hitboxesList of String, delimiter: ,SF6_Ken_hphk_hitbox.png
damageWikitext string

800

chipWikitext string

200

dmgScalingWikitext string

20% Starter

startupWikitext string

26

activeWikitext string

2

recoveryWikitext string

35

totalWikitext string

62

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +35 / Wall Splat KD +65

blockAdvWikitext string

-3 / Wall Splat HKD +72

punishAdvWikitext string

Crumple (Standing +21, Juggle +46, HKD +104)

perfParryAdvWikitext string

-35

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

34

hitstopWikitext string

25

driveDmgBlkWikitext string

5000

driveDmgHitWikitext string

10000 [15000]

driveGainWikitext string

-10000

superGainHitWikitext string

[3000(2100)]

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

1-27

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

0

jugIncreaseWikitext string

1

jugLimitWikitext string

0

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

See Drive Impact. Airborne connect gives spinning juggle state on Punish Counter or corner Wall Splat with variable height.

FieldField typeValue
moveIdStringken_6hphk
moveTypeStringdrive
charaStringKen
inputString6HPHK
nameWikitext

Lightning Crack

imagesList of String, delimiter: ,SF6_Ken_6hphk.png
hitboxesList of String, delimiter: ,SF6_Ken_6hphk_hitbox.png
damageWikitext string

500 recoverable

chipWikitext string

125 recoverable

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

20(18)

activeWikitext string

3

recoveryWikitext string

26(31)

totalWikitext string

48(53)

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +23

blockAdvWikitext string

-6

punishAdvWikitext string

KD +23

perfParryAdvWikitext string

-27

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

23

hitstopWikitext string

20

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

-20000

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

1-22(20) Full

armorWikitext string

Break

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

200

jugIncreaseWikitext string

100

jugLimitWikitext string

1

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

18f startup refers to wake-up version; 4f screen freeze when used out of blockstun; 5f extra recovery on hit; see Drive Reversal.

FieldField typeValue
moveIdStringken_mpmk
moveTypeStringdrive
charaStringKen
inputStringMPMK
nameWikitext

Drive Parry

imagesList of String, delimiter: ,SF6_Ken_mpmk.png
hitboxesList of String, delimiter: ,SF6_Ken_mpmk_hitbox.png
damageWikitext string

-

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

50% Multiplier (Perfect)

startupWikitext string

1

activeWikitext string

12 or until released

recoveryWikitext string

33(1)(11)

totalWikitext string

45(3)

guardWikitext string

-

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

-5000,250~

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

6 Full (after Perfect Parry)

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

See Drive Parry. Perfect Parrying has only 1F of recovery and disables the opponent from canceling their attack. Perfect Parrying projectiles puts you into fixed 11 frames of recovery. After a Perfect Parry, all Super Gauge gain is reduced by 20% and Drive Gauge gain/damage is reduced by 50% for the entire punish combo.

FieldField typeValue
moveIdStringken_66
moveTypeStringdrive
charaStringKen
inputString66
nameWikitext

Drive Rush

imagesList of String, delimiter: ,SF6_Ken_66.png
hitboxesList of String, delimiter: ,SF6_Ken_66_hitbox.png
damageWikitext string

-

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

15% Multiplier (Mid-Combo)

startupWikitext string

9(11)

activeWikitext string

38(39)

recoveryWikitext string

24(23)

totalWikitext string
guardWikitext string

-

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

-10000(-30000)

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

See Drive Rush. Frame data shown in parentheses refers to the Drive Rush version used from a Parry. Distance: 0.745 (min/throw), 2.449 (min/block), 3.590 (max/final DR frame)

FieldField typeValue
moveIdStringken_236lp
moveTypeStringspecial
charaStringKen
inputString236LP
nameWikitext

Hadoken

imagesList of String, delimiter: ,SF6_Ken_236lp.png
hitboxesList of String, delimiter: ,SF6_Ken_236lp_hitbox.png
damageWikitext string

600

chipWikitext string

150

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

16

activeWikitext string

-

recoveryWikitext string

33

totalWikitext string

49

guardWikitext string

LH

cancelWikitext string

SA3

hitconfirmWikitext string

17

hitAdvWikitext string

-1

blockAdvWikitext string

-7

punishAdvWikitext string

+3

perfParryAdvWikitext string

-23

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

33

blockstunWikitext string

27

hitstopWikitext string

8

driveDmgBlkWikitext string

2500

driveDmgHitWikitext string

[2000]

driveGainWikitext string

1000

superGainHitWikitext string

600 (420)

superGainBlkWikitext string

300 (150)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

0.06

notesWikitext string

1-hit projectile; useful for meaty corner setups if well-spaced, preventing wakeup SA1

FieldField typeValue
moveIdStringken_236mp
moveTypeStringspecial
charaStringKen
inputString236MP
nameWikitext

Hadoken

imagesList of String, delimiter: ,SF6_Ken_236mp.png
hitboxesList of String, delimiter: ,SF6_Ken_236mp_hitbox.png
damageWikitext string

600

chipWikitext string

150

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

14

activeWikitext string

-

recoveryWikitext string

35

totalWikitext string

49

guardWikitext string

LH

cancelWikitext string

SA3

hitconfirmWikitext string

11

hitAdvWikitext string

-3

blockAdvWikitext string

-9

punishAdvWikitext string

+1

perfParryAdvWikitext string

-25

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

33

blockstunWikitext string

27

hitstopWikitext string

8

driveDmgBlkWikitext string

2500

driveDmgHitWikitext string

[2000]

driveGainWikitext string

1000

superGainHitWikitext string

600 (420)

superGainBlkWikitext string

300 (150)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

0.07

notesWikitext string

1-hit projectile

FieldField typeValue
moveIdStringken_236hp
moveTypeStringspecial
charaStringKen
inputString236HP
nameWikitext

Hadoken

imagesList of String, delimiter: ,SF6_Ken_236hp.png
hitboxesList of String, delimiter: ,SF6_Ken_236hp_hitbox.png
damageWikitext string

600

chipWikitext string

150

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

12

activeWikitext string

-

recoveryWikitext string

37

totalWikitext string

49

guardWikitext string

LH

cancelWikitext string

SA3

hitconfirmWikitext string

10

hitAdvWikitext string

-5

blockAdvWikitext string

-11

punishAdvWikitext string

-1

perfParryAdvWikitext string

-27

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

33

blockstunWikitext string

27

hitstopWikitext string

8

driveDmgBlkWikitext string

2500

driveDmgHitWikitext string

[2000]

driveGainWikitext string

1000

superGainHitWikitext string

600 (420)

superGainBlkWikitext string

300 (150)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

0.08

notesWikitext string

1-hit projectile

FieldField typeValue
moveIdStringken_236pp
moveTypeStringspecial
charaStringKen
inputString236PP
nameWikitext

Hadoken

imagesList of String, delimiter: ,SF6_Ken_236pp.png
hitboxesList of String, delimiter: ,SF6_Ken_236pp_hitbox.png
damageWikitext string

400x2

chipWikitext string

100x2

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

12

activeWikitext string

-

recoveryWikitext string

28

totalWikitext string

40

guardWikitext string

LH

cancelWikitext string

SA2 SA3

hitconfirmWikitext string

10

hitAdvWikitext string

+2

blockAdvWikitext string

-2

punishAdvWikitext string

+6

perfParryAdvWikitext string

-7

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

31 total

blockstunWikitext string

27 total

hitstopWikitext string

8,8

driveDmgBlkWikitext string

1250x2

driveDmgHitWikitext string

[2500x2]

driveGainWikitext string

-20000

superGainHitWikitext string

300x2 (210x2)

superGainBlkWikitext string

150x2 (75x2)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

0.095

notesWikitext string

2-hit OD projectile with extremely fast recovery; at some ranges, Ken can follow up with Drive Rush to combo afterwards

FieldField typeValue
moveIdStringken_623lp
moveTypeStringspecial
charaStringKen
inputString623LP
nameWikitext

Shoryuken

imagesList of String, delimiter: ,SF6_Ken_623lp.png
hitboxesList of String, delimiter: ,SF6_Ken_623lp_hitbox.png
damageWikitext string

1100(800)

chipWikitext string

225

dmgScalingWikitext string

20% Starter

startupWikitext string

5

activeWikitext string

10

recoveryWikitext string

21+12 land

totalWikitext string

47

guardWikitext string

LH

cancelWikitext string

SA3

hitconfirmWikitext string

18

hitAdvWikitext string

KD +33

blockAdvWikitext string

-23

punishAdvWikitext string

KD +33

perfParryAdvWikitext string

-41

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

20

hitstopWikitext string

15(11)

driveDmgBlkWikitext string

4000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

2000

superGainHitWikitext string

800 (560)

superGainBlkWikitext string

400 (200)

invulnWikitext string

1-14 Air

armorWikitext string

{{{armor}}}

airborneWikitext string

7-35 (FKD)

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Good anti-air; reduced damage on high anti-air connect (active frames 3-10)

FieldField typeValue
moveIdStringken_623mp
moveTypeStringspecial
charaStringKen
inputString623MP
nameWikitext

Shoryuken

imagesList of String, delimiter: ,SF6_Ken_623mp.png
hitboxesList of String, delimiter: ,SF6_Ken_623mp_hitbox.png
damageWikitext string

700,600 (1300)

chipWikitext string

175,150 (325)

dmgScalingWikitext string

20% Starter

startupWikitext string

6

activeWikitext string

10

recoveryWikitext string

28+12 land

totalWikitext string

55

guardWikitext string

LH

cancelWikitext string

SA3

hitconfirmWikitext string

18

hitAdvWikitext string

KD +33

blockAdvWikitext string

-28

punishAdvWikitext string

KD +33

perfParryAdvWikitext string

-48

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

22 total

hitstopWikitext string

10,10

driveDmgBlkWikitext string

2000x2

driveDmgHitWikitext string

[5000]

driveGainWikitext string

2000x2

superGainHitWikitext string

500x2 (350x2)

superGainBlkWikitext string

250x2 (125x2)

invulnWikitext string

1-8 Air

armorWikitext string

{{{armor}}}

airborneWikitext string

8-43 (FKD)

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Good anti-air

FieldField typeValue
moveIdStringken_623hp
moveTypeStringspecial
charaStringKen
inputString623HP
nameWikitext

Shoryuken

imagesList of String, delimiter: ,SF6_Ken_623hp.png
hitboxesList of String, delimiter: ,SF6_Ken_623hp_hitbox.png
damageWikitext string

800,300x2 (1400)

chipWikitext string

200,75x2 (350)

dmgScalingWikitext string

20% Starter

startupWikitext string

7

activeWikitext string

10

recoveryWikitext string

35+15 land

totalWikitext string

66

guardWikitext string

LH

cancelWikitext string

SA3

hitconfirmWikitext string

14

hitAdvWikitext string

KD +25

blockAdvWikitext string

-36(-38)

punishAdvWikitext string

KD +25

perfParryAdvWikitext string

-58

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

24 total (22 crouch)

hitstopWikitext string

12,6,6

driveDmgBlkWikitext string

1400x3

driveDmgHitWikitext string

[5000]

driveGainWikitext string

2000,1000x2

superGainHitWikitext string

400x3 (280x3)

superGainBlkWikitext string

200x3 (100x3)

invulnWikitext string

1-9 Air, 5-11 Projectile

armorWikitext string

{{{armor}}}

airborneWikitext string

9-51 (FKD)

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Good anti-air; 3rd hit whiffs vs. crouch block (2f worse advantage, 75 less chip dmg)

FieldField typeValue
moveIdStringken_623pp
moveTypeStringspecial
charaStringKen
inputString623PP
nameWikitext

Shoryuken

imagesList of String, delimiter: ,SF6_Ken_623pp.png
hitboxesList of String, delimiter: ,SF6_Ken_623pp_hitbox.png SF6_Ken_623pp_hitbox2.png
damageWikitext string

200x5,600 (1600)

chipWikitext string

75x5 (375)

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

6

activeWikitext string

10(14)10

recoveryWikitext string

35+15 land

totalWikitext string

89

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +29

blockAdvWikitext string

-40

punishAdvWikitext string

KD +29

perfParryAdvWikitext string

-58

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

44 total

hitstopWikitext string

6x6

driveDmgBlkWikitext string

1000x5

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

-20000

superGainHitWikitext string

200x5,500 (140x5,350)

superGainBlkWikitext string

150x2,100,150,100 (75x2,50,75,50)

invulnWikitext string

1-10 Full

armorWikitext string

{{{armor}}}

airborneWikitext string

9-24, 33-74 (FKD)

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

All hits are a true blockstring; Ken's best reversal option

FieldField typeValue
moveIdStringken_214lk
moveTypeStringspecial
charaStringKen
inputString214LK
nameWikitext

Tatsumaki Senpu-kyaku

imagesList of String, delimiter: ,SF6_Ken_214lk.png
hitboxesList of String, delimiter: ,SF6_Ken_214lk_hitbox.png
damageWikitext string

300,400 (700)

chipWikitext string

75,175 (250)

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

4

activeWikitext string

2(6)3

recoveryWikitext string

14+18 land

totalWikitext string

46

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +46(+38)

blockAdvWikitext string

-14

punishAdvWikitext string

KD +46(+38)

perfParryAdvWikitext string

-33

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

29 total (21)

hitstopWikitext string

8,15(12)

driveDmgBlkWikitext string

2000x2

driveDmgHitWikitext string

[5000]

driveGainWikitext string

1000x2 (1000,2000)

superGainHitWikitext string

400x2 (280x2)

superGainBlkWikitext string

200,400 (100,200)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

5-28 (FKD)

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Puts opponent into limited juggle state if 1st hit connects; if the first hit whiffs the second hit will always do 700 damage, but has worse KD Adv.; both hits connect on crouching opponents; cannot hit cross-up

FieldField typeValue
moveIdStringken_214mk
moveTypeStringspecial
charaStringKen
inputString214MK
nameWikitext

Tatsumaki Senpu-kyaku

imagesList of String, delimiter: ,SF6_Ken_214mk.png
hitboxesList of String, delimiter: ,SF6_Ken_214mk_hitbox.png
damageWikitext string

450x2 (900)

chipWikitext string

112x2 (224)

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

14

activeWikitext string

2(13)2

recoveryWikitext string

11+20 land

totalWikitext string

61

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +44(+32)

blockAdvWikitext string

-12

punishAdvWikitext string

KD +44(+32)

perfParryAdvWikitext string

-31

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

36 total (21)

hitstopWikitext string

10,10

driveDmgBlkWikitext string

2500x2

driveDmgHitWikitext string

[2500x2]

driveGainWikitext string

1000x2

superGainHitWikitext string

500x2 (350x2)

superGainBlkWikitext string

250x2 (125x2)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

8-41 (FKD)

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Better KD Adv. if first hit connects; both hits connect on crouching opponents; cannot hit cross-up

FieldField typeValue
moveIdStringken_214hk
moveTypeStringspecial
charaStringKen
inputString214HK
nameWikitext

Tatsumaki Senpu-kyaku

imagesList of String, delimiter: ,SF6_Ken_214hk.png
hitboxesList of String, delimiter: ,SF6_Ken_214hk_hitbox.png
damageWikitext string

300x2,400 (1000)

chipWikitext string

75x2,100 (250)

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

16

activeWikitext string

2(13)2(13)2

recoveryWikitext string

14+17 land

totalWikitext string

78

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +36 (-38 cr)

blockAdvWikitext string

-12 (-42 cr)

punishAdvWikitext string

KD +36 (-34 cr)

perfParryAdvWikitext string

-31

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

51 total (36/21)

hitstopWikitext string

8,8,15

driveDmgBlkWikitext string

2000x3

driveDmgHitWikitext string

[1700x2,1600]

driveGainWikitext string

1000x2,2000

superGainHitWikitext string

300x2,600 (210x2,420)

superGainBlkWikitext string

150x2,300 (75x2,150)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

10-61 (FKD)

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

2nd and 3rd hits whiff on crouching opponents (unsafe on crouching hit or block); same knockdown advantage regardless of which hit initially connects; cannot hit cross-up

FieldField typeValue
moveIdStringken_214kk
moveTypeStringspecial
charaStringKen
inputString214KK
nameWikitext

Tatsumaki Senpu-kyaku

imagesList of String, delimiter: ,SF6_Ken_214kk.png
hitboxesList of String, delimiter: ,SF6_Ken_214kk_hitbox.png
damageWikitext string

300,200x3,800 (1700)

chipWikitext string

75

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

9

activeWikitext string

4(5)3(6)3(6)3(15)3

recoveryWikitext string

21+13 land

totalWikitext string

90

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +28

blockAdvWikitext string

-61

punishAdvWikitext string

KD +28

perfParryAdvWikitext string

-80

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

21

hitstopWikitext string

10,6x3,15

driveDmgBlkWikitext string

4000

driveDmgHitWikitext string

[1000x5]

driveGainWikitext string

-20000

superGainHitWikitext string

400x5 (280x5)

superGainBlkWikitext string

200 (100)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

10-77 (FKD)

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Great range and speed, useful in whiff punishes and juggles; cannot hit cross-up

FieldField typeValue
moveIdStringken_j214k
moveTypeStringspecial
charaStringKen
inputStringj.214K
nameWikitext

Aerial Tatsumaki Senpu-kyaku

imagesList of String, delimiter: ,SF6_Ken_j214lk.png
hitboxesList of String, delimiter: ,SF6_Ken_j214lk_hitbox.png
damageWikitext string

900

chipWikitext string

225

dmgScalingWikitext string

30% Starter

startupWikitext string

11

activeWikitext string

2(5)2(6)2

recoveryWikitext string

14 land

totalWikitext string

-

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +42(+46)

blockAdvWikitext string

-4(0)

punishAdvWikitext string

KD +42(+46)

perfParryAdvWikitext string

-18(-14)

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

16

hitstopWikitext string

15

driveDmgBlkWikitext string

3000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

2000

superGainHitWikitext string

600 (420)

superGainBlkWikitext string

300 (150)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

Until Land (FKD)

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Forward jump only; can hit cross-up; puts opponent into limited juggle state; the last 11f of recovery puts Ken in a crouching state

FieldField typeValue
moveIdStringken_j214kk
moveTypeStringspecial
charaStringKen
inputStringj.214KK
nameWikitext

Aerial Tatsumaki Senpu-kyaku

imagesList of String, delimiter: ,SF6_Ken_j214kk.png
hitboxesList of String, delimiter: ,SF6_Ken_j214kk_hitbox.png
damageWikitext string

900(700) each

chipWikitext string

225(175)

dmgScalingWikitext string

30% Starter

startupWikitext string

11

activeWikitext string

2(1)2(2)2(2)2(3)2

recoveryWikitext string

14(21) land

totalWikitext string

-

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

+5 (+10) Front
0 (+5) Back

blockAdvWikitext string

-5(0)

punishAdvWikitext string

+9(+14)

perfParryAdvWikitext string

-18(13)

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

25 front / 20 back

blockstunWikitext string

15

hitstopWikitext string

9 front / 8 back

driveDmgBlkWikitext string

3000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

-20000

superGainHitWikitext string

1000[600] (700[420])

superGainBlkWikitext string

500[300] (250[150])

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

Until Land (FKD)

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Forward jump only; 7f extra landing recovery on whiff; can hit twice vs. airborne opponents; can hit cross-up (deals 5f less hitstun, 200 less damage); Ken is in a crouching state from 4th landing recovery frame onward

FieldField typeValue
moveIdStringken_623lk
moveTypeStringspecial
charaStringKen
inputString623LK
nameWikitext

Dragonlash Kick

imagesList of String, delimiter: ,SF6_Ken_623lk.png
hitboxesList of String, delimiter: ,SF6_Ken_623lk_hitbox.png
damageWikitext string

1000(950)

chipWikitext string

237

dmgScalingWikitext string

30% Starter

startupWikitext string

18(21)

activeWikitext string

6

recoveryWikitext string

4+17 land

totalWikitext string

45

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

+2

blockAdvWikitext string

-4

punishAdvWikitext string

+6

perfParryAdvWikitext string

-22

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

26

blockstunWikitext string

20

hitstopWikitext string

12

driveDmgBlkWikitext string

3000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

3000

superGainHitWikitext string

1200 (840)

superGainBlkWikitext string

600 (300)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

9-27 (FKD)

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Can dodge lows until frame 32; first 3 active frames only hit airborne and do 1000 damage, causing spike knockdown on hit or OTG bounce on Punish Counter; hits standing and crouching opponents on 4th active frame onward, dealing 950 damage; cannot hit cross-up

FieldField typeValue
moveIdStringken_623mk
moveTypeStringspecial
charaStringKen
inputString623MK
nameWikitext

Dragonlash Kick

imagesList of String, delimiter: ,SF6_Ken_623mk.png
hitboxesList of String, delimiter: ,SF6_Ken_623mk_hitbox.png
damageWikitext string

1100

chipWikitext string

275

dmgScalingWikitext string

30% Starter; Combo (3 hits)

startupWikitext string

23(25)

activeWikitext string

5

recoveryWikitext string

5+20 land

totalWikitext string

52

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

+3(+4)

blockAdvWikitext string

-8(-7)

punishAdvWikitext string

+7(+8)

perfParryAdvWikitext string

-26

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

31

blockstunWikitext string

20

hitstopWikitext string

12

driveDmgBlkWikitext string

3000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

3000

superGainHitWikitext string

1200 (840)

superGainBlkWikitext string

600 (300)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

14-32 (FKD)

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Can dodge lows until frame 37; first 2 active frames only hit airborne, causing spike knockdown on hit or OTG bounce on Punish Counter; 1f better hit/block advantage vs. crouching opponents; cannot hit cross-up

FieldField typeValue
moveIdStringken_623hk
moveTypeStringspecial
charaStringKen
inputString623HK
nameWikitext

Dragonlash Kick

imagesList of String, delimiter: ,SF6_Ken_623hk.png
hitboxesList of String, delimiter: ,SF6_Ken_623hk_hitbox.png
damageWikitext string

1200

chipWikitext string

300

dmgScalingWikitext string

30% Starter; Combo (3 hits)

startupWikitext string

28(30)

activeWikitext string

5

recoveryWikitext string

5+16 land

totalWikitext string

53

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

+3(+4)

blockAdvWikitext string

+1(+2)

punishAdvWikitext string

+7(+8)

perfParryAdvWikitext string

-22

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

27

blockstunWikitext string

25

hitstopWikitext string

12

driveDmgBlkWikitext string

3000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

2000

superGainHitWikitext string

800 (560)

superGainBlkWikitext string

400 (200)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

19-37 (FKD)

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Can dodge lows until frame 40; first 2 active frames only hit airborne, causing spike knockdown on hit or OTG bounce on Punish Counter; 1f better hit/block advantage vs. crouching opponents; cannot hit cross-up

FieldField typeValue
moveIdStringken_623kk
moveTypeStringspecial
charaStringKen
inputString623KK
nameWikitext

Dragonlash Kick

imagesList of String, delimiter: ,SF6_Ken_623kk.png
hitboxesList of String, delimiter: ,SF6_Ken_623kk_hitbox.png
damageWikitext string

500,700

chipWikitext string

175

dmgScalingWikitext string

Combo (5% extra); both hits apply scaling

startupWikitext string

9(19)

activeWikitext string

2(7)6

recoveryWikitext string

3+21 land

totalWikitext string

47

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

+1(+4)

blockAdvWikitext string

-9(-6)

punishAdvWikitext string

+5(+8)

perfParryAdvWikitext string

-27

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

31

blockstunWikitext string

21

hitstopWikitext string

12,12

driveDmgBlkWikitext string

3000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

-20000

superGainHitWikitext string

600x2 (420x2)

superGainBlkWikitext string

300 (150)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

10-26 (FKD)

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Can dodge lows until frame 32; initial active frames 2(7)1 only hit airborne opponents for an OTG bounce and side switch; next 3 active frames only hit standing opponents; 3f better hit/block advantage vs. crouching opponents (allows link into 2LP); cannot hit cross-up

FieldField typeValue
moveIdStringken_236lk
moveTypeStringspecial
charaStringKen
inputString236LK
nameWikitext

Jinrai Kick

imagesList of String, delimiter: ,SF6_Ken_236lk.png
hitboxesList of String, delimiter: ,SF6_Ken_236lk_hitbox.png
damageWikitext string

500

chipWikitext string

125

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

12

activeWikitext string

3

recoveryWikitext string

28

totalWikitext string

42

guardWikitext string

LH

cancelWikitext string

SA3

hitconfirmWikitext string

14 SA / 34 follow-up

hitAdvWikitext string

+1

blockAdvWikitext string

-11

punishAdvWikitext string

+5

perfParryAdvWikitext string

-29

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

32

blockstunWikitext string

20

hitstopWikitext string

10

driveDmgBlkWikitext string

3000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

2000

superGainHitWikitext string

550 (385)

superGainBlkWikitext string

275 (137)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Follow-up can be delayed up to 3f if input as late as possible (affecting frame trap and juggle opportunities); can also be input on whiff; cannot hit cross-up

FieldField typeValue
moveIdStringken_236mk
moveTypeStringspecial
charaStringKen
inputString236MK
nameWikitext

Jinrai Kick

imagesList of String, delimiter: ,SF6_Ken_236mk.png
hitboxesList of String, delimiter: ,SF6_Ken_236mk_hitbox.png
damageWikitext string

600

chipWikitext string

150

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

16

activeWikitext string

3

recoveryWikitext string

24

totalWikitext string

42

guardWikitext string

LH

cancelWikitext string

SA3

hitconfirmWikitext string

14 SA / 29 follow-up

hitAdvWikitext string

+2

blockAdvWikitext string

-7

punishAdvWikitext string

+6

perfParryAdvWikitext string

-25

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

29

blockstunWikitext string

20

hitstopWikitext string

10

driveDmgBlkWikitext string

3000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

2000

superGainHitWikitext string

550 (385)

superGainBlkWikitext string

275 (137)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Follow-up can be delayed up to 2f if input as late as possible (affecting frame trap and juggle opportunities); best starter for frame trapping into 6LK follow-up; can also be input on whiff; cannot hit cross-up

FieldField typeValue
moveIdStringken_236hk
moveTypeStringspecial
charaStringKen
inputString236HK
nameWikitext

Jinrai Kick

imagesList of String, delimiter: ,SF6_Ken_236hk.png
hitboxesList of String, delimiter: ,SF6_Ken_236hk_hitbox.png
damageWikitext string

700

chipWikitext string

175

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

25

activeWikitext string

3

recoveryWikitext string

19

totalWikitext string

46

guardWikitext string

LH

cancelWikitext string

SA3

hitconfirmWikitext string

14 SA / 27 follow-up

hitAdvWikitext string

KD +42

blockAdvWikitext string

-2

punishAdvWikitext string

KD +42

perfParryAdvWikitext string

-20

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

20

hitstopWikitext string

10

driveDmgBlkWikitext string

3000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

2000

superGainHitWikitext string

550 (385)

superGainBlkWikitext string

275 (137)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Puts opponents into limited juggle state; follow-up can be delayed up to 5f if input as late as possible (affecting frame trap and juggle opportunities); can also be input on whiff; cannot hit cross-up

FieldField typeValue
moveIdStringken_236k_6lk
moveTypeStringspecial
charaStringKen
inputString236K~6LK
nameWikitext

Kazekama Shin Kick

imagesList of String, delimiter: ,SF6_Ken_236k_6lk.png
hitboxesList of String, delimiter: ,SF6_Ken_236k_6lk_hitbox.png
damageWikitext string

500

chipWikitext string

125

dmgScalingWikitext string

20% Starter; Combo (5% extra)

startupWikitext string

6

activeWikitext string

4

recoveryWikitext string

19

totalWikitext string

28

guardWikitext string

L

cancelWikitext string

SA3

hitconfirmWikitext string

15

hitAdvWikitext string

+3

blockAdvWikitext string

-5

punishAdvWikitext string

+7

perfParryAdvWikitext string

-21

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

26

blockstunWikitext string

18

hitstopWikitext string

10

driveDmgBlkWikitext string

3000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

2000

superGainHitWikitext string

400 (280)

superGainBlkWikitext string

200 (100)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Follow-up can be input on hit/block/whiff; using 236MK~6LK will counter-hit any opponent button (+5, links into 5LP or 5LK)

FieldField typeValue
moveIdStringken_236k_6mk
moveTypeStringspecial
charaStringKen
inputString236K~6MK
nameWikitext

Gorai Axe Kick

imagesList of String, delimiter: ,SF6_Ken_236k_6mk.png
hitboxesList of String, delimiter: ,SF6_Ken_236k_6mk_hitbox.png
damageWikitext string

1000

chipWikitext string

250

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

18

activeWikitext string

3

recoveryWikitext string

20

totalWikitext string

40

guardWikitext string

H

cancelWikitext string

SA3

hitconfirmWikitext string

16

hitAdvWikitext string

+3

blockAdvWikitext string

-3

punishAdvWikitext string

+7

perfParryAdvWikitext string

-21

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

26

blockstunWikitext string

20

hitstopWikitext string

12

driveDmgBlkWikitext string

2500

driveDmgHitWikitext string

[4000]

driveGainWikitext string

1000

superGainHitWikitext string

500 (350)

superGainBlkWikitext string

250 (125)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Follow-up can be input on hit/block/whiff; lifts Ken's leg hurtbox on frames 4-21, allowing it to dodge some low attacks; due to its slow startup, opponent can easily switch from low block to high block to cover both mixup options. Can cancel into SA3 to combo against aerial opponents, but only if the first hit did not connect.

FieldField typeValue
moveIdStringken_236k_6hk
moveTypeStringspecial
charaStringKen
inputString236K~6HK
nameWikitext

Senka Snap Kick

imagesList of String, delimiter: ,SF6_Ken_236k_6hk.png
hitboxesList of String, delimiter: ,SF6_Ken_236k_6hk_hitbox.png
damageWikitext string

800

chipWikitext string

200

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

10

activeWikitext string

3

recoveryWikitext string

25

totalWikitext string

37

guardWikitext string

LH

cancelWikitext string

SA3

hitconfirmWikitext string

19

hitAdvWikitext string

KD +33(+38)

blockAdvWikitext string

-3

punishAdvWikitext string

KD +33(+38)

perfParryAdvWikitext string

-26

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

25

hitstopWikitext string

13

driveDmgBlkWikitext string

7000

driveDmgHitWikitext string

[7000]

driveGainWikitext string

2000

superGainHitWikitext string

600 (420)

superGainBlkWikitext string

300 (150)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Follow-up can be input on hit/block/whiff; better KD Adv. after 236HK launch; whiffs on crouching opponents (236LK -23/-35; 236MK -22/-31; 236HK KD/-26)

FieldField typeValue
moveIdStringken_236kk
moveTypeStringspecial
charaStringKen
inputString236KK
nameWikitext

Jinrai Kick

imagesList of String, delimiter: ,SF6_Ken_236kk.png
hitboxesList of String, delimiter: ,SF6_Ken_236kk_hitbox.png
damageWikitext string

600

chipWikitext string

150

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

13

activeWikitext string

2

recoveryWikitext string

25

totalWikitext string

40

guardWikitext string

LH

cancelWikitext string

SA2 SA3

hitconfirmWikitext string

17 SA / 25 follow-up

hitAdvWikitext string

-4

blockAdvWikitext string

-7

punishAdvWikitext string

0

perfParryAdvWikitext string

-26

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

24

blockstunWikitext string

21

hitstopWikitext string

10

driveDmgBlkWikitext string

3000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

-20000

superGainHitWikitext string

400 (280)

superGainBlkWikitext string

200 (100)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Follow-up can be delayed up to 6f if input as late as possible (affecting frame trap and juggle opportunities); can also be input on whiff; cannot hit cross-up

FieldField typeValue
moveIdStringken_236kk_6lk
moveTypeStringspecial
charaStringKen
inputString236KK~6LK
nameWikitext

Kazekama Shin Kick

imagesList of String, delimiter: ,SF6_Ken_236kk_6lk.png
hitboxesList of String, delimiter: ,SF6_Ken_236kk_6lk_hitbox.png
damageWikitext string

500

chipWikitext string

125

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

6

activeWikitext string

3

recoveryWikitext string

20

totalWikitext string

28

guardWikitext string

L

cancelWikitext string

SA2 SA3

hitconfirmWikitext string

14

hitAdvWikitext string

+3

blockAdvWikitext string

-5

punishAdvWikitext string

+7

perfParryAdvWikitext string

-21

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

26

blockstunWikitext string

18

hitstopWikitext string

10

driveDmgBlkWikitext string

3000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

400 (280)

superGainBlkWikitext string

200 (100)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Follow-up can be input on hit/block/whiff; +7 Punish Counter only possible if first hit whiffs; always a true blockstring even if delayed

FieldField typeValue
moveIdStringken_236kk_6mk
moveTypeStringspecial
charaStringKen
inputString236KK~6MK
nameWikitext

Gorai Axe Kick

imagesList of String, delimiter: ,SF6_Ken_236kk_6mk.png
hitboxesList of String, delimiter: ,SF6_Ken_236kk_6mk_hitbox.png
damageWikitext string

1000

chipWikitext string

250

dmgScalingWikitext string

20% Starter

startupWikitext string

17

activeWikitext string

3

recoveryWikitext string

24

totalWikitext string

43

guardWikitext string

H

cancelWikitext string

SA2 SA3

hitconfirmWikitext string

16

hitAdvWikitext string

-3

blockAdvWikitext string

-7

punishAdvWikitext string

+1

perfParryAdvWikitext string

-25

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

24

blockstunWikitext string

20

hitstopWikitext string

12

driveDmgBlkWikitext string

2500

driveDmgHitWikitext string

[4000]

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

500 (350)

superGainBlkWikitext string

250 (125)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Follow-up can be input on hit/block/whiff; 4f gap between hits on block, good for setting up trade combos (up to 10f gap if delayed); causes OTG bounce vs. airborne opponents; lifts Ken's leg hurtbox on frames 5-18, allowing it to dodge some low attacks

FieldField typeValue
moveIdStringken_236kk_6hk
moveTypeStringspecial
charaStringKen
inputString236KK~6HK
nameWikitext

Senka Snap Kick

imagesList of String, delimiter: ,SF6_Ken_236kk_6hk.png
hitboxesList of String, delimiter: ,SF6_Ken_236kk_6hk_hitbox.png
damageWikitext string

800

chipWikitext string

200

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

10

activeWikitext string

4

recoveryWikitext string

20

totalWikitext string

33

guardWikitext string

LH

cancelWikitext string

SA2 SA3

hitconfirmWikitext string

22

hitAdvWikitext string

KD +37

blockAdvWikitext string

-4

punishAdvWikitext string

KD +37

perfParryAdvWikitext string

-22

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

20

hitstopWikitext string

13

driveDmgBlkWikitext string

7000

driveDmgHitWikitext string

[7000]

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

600 (420)

superGainBlkWikitext string

300 (150)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Follow-up can be input on hit/block/whiff; whiffs on crouching opponents; true blockstring vs. stand block, can be delayed to create up to 3f gap

FieldField typeValue
moveIdStringken_236kk_6lk_6k
moveTypeStringspecial
charaStringKen
inputString236KK~6LK~6K
nameWikitext

Kasai Thrust Kick (LK)

imagesList of String, delimiter: ,SF6_Ken_236kk_6lk_6k.png
hitboxesList of String, delimiter: ,SF6_Ken_236kk_6lk_6k_hitbox.png
damageWikitext string

500(400)

chipWikitext string

125

dmgScalingWikitext string

Combo (2 hits)

startupWikitext string

15

activeWikitext string

3

recoveryWikitext string

29

totalWikitext string

46

guardWikitext string

LH

cancelWikitext string

SA2 SA3

hitconfirmWikitext string

16

hitAdvWikitext string

KD +31

blockAdvWikitext string

-12

punishAdvWikitext string

KD +31

perfParryAdvWikitext string

-30

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

20

hitstopWikitext string

12

driveDmgBlkWikitext string

5000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

600 (420)

superGainBlkWikitext string

300 (150)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Follow-up can be input on hit/block/whiff; 2f gap between final 2 hits on block; (refers to scaled damage)

FieldField typeValue
moveIdStringken_236kk_6mk_6k
moveTypeStringspecial
charaStringKen
inputString236KK~6MK~6K
nameWikitext

Kasai Thrust Kick (MK)

imagesList of String, delimiter: ,SF6_Ken_236kk_6mk_6k.png
hitboxesList of String, delimiter: ,SF6_Ken_236kk_6mk_6k_hitbox.png
damageWikitext string

500(400)

chipWikitext string

125

dmgScalingWikitext string

Combo (2 hits)

startupWikitext string

11

activeWikitext string

3

recoveryWikitext string

29

totalWikitext string

42

guardWikitext string

LH

cancelWikitext string

SA2 SA3

hitconfirmWikitext string

16

hitAdvWikitext string

KD +34

blockAdvWikitext string

-12

punishAdvWikitext string

KD +34

perfParryAdvWikitext string

-30

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

20

hitstopWikitext string

12

driveDmgBlkWikitext string

5000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

600 (420)

superGainBlkWikitext string

300 (150)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Follow-up can be input on hit/block/whiff; final 2 hits are a true blockstring; (refers to scaled damage)

FieldField typeValue
moveIdStringken_236kk_6hk_6k
moveTypeStringspecial
charaStringKen
inputString236KK~6HK~6K
nameWikitext

Kasai Thrust Kick (HK)

imagesList of String, delimiter: ,SF6_Ken_236kk_6hk_6k.png
hitboxesList of String, delimiter: ,SF6_Ken_236kk_6hk_6k_hitbox.png
damageWikitext string

500(400)

chipWikitext string

125

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

15

activeWikitext string

3

recoveryWikitext string

37

totalWikitext string

54

guardWikitext string

LH

cancelWikitext string

SA2 SA3

hitconfirmWikitext string

16

hitAdvWikitext string

KD +42

blockAdvWikitext string

-20

punishAdvWikitext string

KD +42

perfParryAdvWikitext string

-38

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

20

hitstopWikitext string

12

driveDmgBlkWikitext string

5000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

600 (420)

superGainBlkWikitext string

300 (150)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Follow-up can be input on hit/block/whiff; whiffs on crouching opponents; 7f gap between final 2 hits on stand block (20f if 2nd hit whiffs vs. crouching); (refers to scaled damage)

FieldField typeValue
moveIdStringken_kk
moveTypeStringSpecial
charaStringKen
inputStringKK
nameWikitext

Quick Dash

imagesList of String, delimiter: ,SF6_Ken_kk.png
hitboxesList of String, delimiter: ,SF6_Ken_kk_hitbox.png
damageWikitext string

-

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

11(45)

activeWikitext string

-

recoveryWikitext string

-

totalWikitext string

45

guardWikitext string

-

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Can input follow-ups from 11-31f; follow-ups will not reverse direction if crossing under opponent; Ken is in counter-hit state for entire duration; Run Distance: 1.37 (early stop) / 2.92 (max)

FieldField typeValue
moveIdStringken_kk_lk
moveTypeStringSpecial
charaStringKen
inputStringKK~LK
nameWikitext

Emergency Stop

imagesList of String, delimiter: ,SF6_Ken_kk_lk.png
hitboxesList of String, delimiter: ,SF6_Ken_kk_lk_hitbox.png
damageWikitext string

-

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

11~

activeWikitext string

-

recoveryWikitext string

16

totalWikitext string

27

guardWikitext string

-

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

27f is fastest total Run~Stop time; Ken is in counter-hit state for entire duration

FieldField typeValue
moveIdStringken_kk_mk
moveTypeStringSpecial
charaStringKen
inputStringKK~MK
nameWikitext

Thunder Kick

imagesList of String, delimiter: ,SF6_Ken_kk_mk.png
hitboxesList of String, delimiter: ,SF6_Ken_kk_mk_hitbox.png
damageWikitext string

1000

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

11+18

activeWikitext string

3

recoveryWikitext string

20

totalWikitext string

40

guardWikitext string

H

cancelWikitext string

SA3

hitconfirmWikitext string

16

hitAdvWikitext string

+3

blockAdvWikitext string

-3

punishAdvWikitext string

+7

perfParryAdvWikitext string

-21

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

26

blockstunWikitext string

20

hitstopWikitext string

12

driveDmgBlkWikitext string

2500

driveDmgHitWikitext string

[4000]

driveGainWikitext string

1000

superGainHitWikitext string

500 (350)

superGainBlkWikitext string

250 (125)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Ken's only overhead outside of Jinrai Kick follow-ups; notably can't benefit from Drive Rush like other overheads, but can be used in meaty setups (+4) to link afterwards; lifts Ken's leg hurtbox on frames 10-20, allowing it to dodge some low attacks

FieldField typeValue
moveIdStringken_kk_hk
moveTypeStringSpecial
charaStringKen
inputStringKK~HK
nameWikitext

Forward Step Kick

imagesList of String, delimiter: ,SF6_Ken_kk_hk.png
hitboxesList of String, delimiter: ,SF6_Ken_kk_hk_hitbox.png
damageWikitext string

800

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

11+10

activeWikitext string

4

recoveryWikitext string

20

totalWikitext string

33

guardWikitext string

LH

cancelWikitext string

SA

hitconfirmWikitext string

15

hitAdvWikitext string

+3

blockAdvWikitext string

-4

punishAdvWikitext string

+7

perfParryAdvWikitext string

-22

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

27

blockstunWikitext string

20

hitstopWikitext string

10

driveDmgBlkWikitext string

5000

driveDmgHitWikitext string

[7000]

driveGainWikitext string

2000

superGainHitWikitext string

1000 (700)

superGainBlkWikitext string

500 (250)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Acts like a Normal Attack for Super canceling (including no extra damage scaling when canceled to SA3); puts airborne opponents into limited juggle state; can be spaced safely in neutral, or used as a frame trap out of 5HP~Run (allowing a link on counter-hit)

FieldField typeValue
moveIdStringken_kk_623p
moveTypeStringSpecial
charaStringKen
inputStringKK~623P
nameWikitext

Run~Shoryuken

imagesList of String, delimiter: ,SF6_Ken_kk_623p.png
hitboxesList of String, delimiter: ,SF6_Ken_kk_623p_hitbox.png
damageWikitext string

500,450,250x3 (1700)

chipWikitext string

100x2,75x3 (425)

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

11+8

activeWikitext string

11

recoveryWikitext string

33+15 land

totalWikitext string

67

guardWikitext string

LH

cancelWikitext string

SA3

hitconfirmWikitext string

27

hitAdvWikitext string

KD +25

blockAdvWikitext string

-35(-36)

punishAdvWikitext string

KD +25

perfParryAdvWikitext string

-57

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

24 total (23 crouch)

hitstopWikitext string

10,10,3x3

driveDmgBlkWikitext string

800x5

driveDmgHitWikitext string

[5000]

driveGainWikitext string

1000x2,500x3

superGainHitWikitext string

400x2,200x3 (280x2,140x3)

superGainBlkWikitext string

200x2,100x3 (100x2,50x3)

invulnWikitext string

1-19 Air, 3-12 Projectile

armorWikitext string

{{{armor}}}

airborneWikitext string

12-52 (FKD)

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Meterless only, does not vary by button strength; final hit whiffs vs. crouch block (1f worse advantage, 75 less chip dmg)

FieldField typeValue
moveIdStringken_kk_214k
moveTypeStringSpecial
charaStringKen
inputStringKK~214K
nameWikitext

Run~Tatsumaki Senpukyaku

imagesList of String, delimiter: ,SF6_Ken_kk_214k.png
hitboxesList of String, delimiter: ,SF6_Ken_kk_214k_hitbox.png
damageWikitext string

200x4,400 (1200)

chipWikitext string

50x4,100 (300)

dmgScalingWikitext string

15% Starter

startupWikitext string

11+13

activeWikitext string

[2(2)3(2)]x4,2(5)3

recoveryWikitext string

3+17 land

totalWikitext string

78

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

+3

blockAdvWikitext string

-9

punishAdvWikitext string

+7

perfParryAdvWikitext string

-28

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

69 total
(33 last hit)

blockstunWikitext string

57 total
(21 last hit)

hitstopWikitext string

8x5

driveDmgBlkWikitext string

1200x5

driveDmgHitWikitext string

[5000]

driveGainWikitext string

700x4,800

superGainHitWikitext string

200x4,500 (140x4,350)

superGainBlkWikitext string

100x4,250 (50x4,125)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

10-61 (FKD)

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Meterless only, does not vary by button strength; alternates between forward/backward hits; backwards hitbox can pull opponent towards Ken from behind; CH/PC advantage carries through all hits, making it a great punish starter against very unsafe moves; leaves Ken at close range for a strike/throw mixup on grounded hits

FieldField typeValue
moveIdStringken_kk_623k
moveTypeStringSpecial
charaStringKen
inputStringKK~623K
nameWikitext

Run~Dragonlash Kick

imagesList of String, delimiter: ,SF6_Ken_kk_623k.png
hitboxesList of String, delimiter: ,SF6_Ken_623kk_hitbox.png
damageWikitext string

500,700

chipWikitext string

175

dmgScalingWikitext string

Combo (5% extra); both hits apply scaling

startupWikitext string

11+9(20)

activeWikitext string

4(5)6

recoveryWikitext string

9+15 land

totalWikitext string

47

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

+2(+4)

blockAdvWikitext string

-8(-6)

punishAdvWikitext string

+6(+8)

perfParryAdvWikitext string

-26

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

30

blockstunWikitext string

20

hitstopWikitext string

12,12

driveDmgBlkWikitext string

3000

driveDmgHitWikitext string

[5000]

driveGainWikitext string

2000x2 (2000)

superGainHitWikitext string

600x2 (420x2)

superGainBlkWikitext string

300 (150)

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

10-32 (FKD)

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Meterless only, does not vary by button strength; properties similar to 623KK (startup, hits twice in juggles, side switch, 2f better advantage vs. crouch); lower OTG bounce height than 623KK; functional startup vs. standing opponents is 11+20f

FieldField typeValue
moveIdStringken_214214k
moveTypeStringsuper
charaStringKen
inputString214214K
nameWikitext

Dragonlash Flame

imagesList of String, delimiter: ,SF6_Ken_214214k.png
hitboxesList of String, delimiter: ,SF6_Ken_214214k_hitbox.png
damageWikitext string

2000

chipWikitext string

500

dmgScalingWikitext string

30% Minimum

startupWikitext string

7

activeWikitext string

3

recoveryWikitext string

41

totalWikitext string

50

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +35

blockAdvWikitext string

-24

punishAdvWikitext string

KD +35

perfParryAdvWikitext string

-42

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

20

hitstopWikitext string

15

driveDmgBlkWikitext string

2500

driveDmgHitWikitext string

5000

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

-10000

superGainBlkWikitext string

-10000

invulnWikitext string

1 Full, 2-9 Strike/Throw

armorWikitext string

Break

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Switches sides with opponent on hit; Full Dmg distribution: 500,300x2,900

FieldField typeValue
moveIdStringken_236236k
moveTypeStringsuper
charaStringKen
inputString236236K
nameWikitext

Shippu Jinrai-kyaku

imagesList of String, delimiter: ,SF6_Ken_236236k.png
hitboxesList of String, delimiter: ,SF6_Ken_236236k_hitbox.png SF6_Ken_236236k_hitbox2.png SF6_Ken_236236k_hitbox3.png
damageWikitext string

2700

chipWikitext string

150x5 (750)

dmgScalingWikitext string

40% Minimum

startupWikitext string

6

activeWikitext string

2(10)3(10)3(12)3(11)2

recoveryWikitext string

32

totalWikitext string

93

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

KD +36

blockAdvWikitext string

-19

punishAdvWikitext string

KD +36

perfParryAdvWikitext string

-32

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

69 total

hitstopWikitext string

4x4,15,2x4,5

driveDmgBlkWikitext string

1000x5

driveDmgHitWikitext string

1000x10

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

-20000

superGainBlkWikitext string

-20000

invulnWikitext string

1 Full

armorWikitext string

Break

airborneWikitext string

{{{airborne}}}

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

Only invincible until screen freeze; fast startup and good range, making it good for punishes and juggle combos; Full Dmg distribution: 300x4,200x5,500

FieldField typeValue
moveIdStringken_236236p
moveTypeStringsuper
charaStringKen
inputString236236P
nameWikitext

Shinryu Reppa

imagesList of String, delimiter: ,SF6_Ken_236236p.png
hitboxesList of String, delimiter: ,SF6_Ken_236236p_hitbox.png SF6_Ken_236236p_hitbox2.png
damageWikitext string

4000 (1800~2400)

chipWikitext string

1200(1000)

dmgScalingWikitext string

50% Minimum; 10% Immediate (Sp)

startupWikitext string

7

activeWikitext string

3(1)6(16)13

recoveryWikitext string

30+15 land

totalWikitext string

90

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

HKD +15

blockAdvWikitext string

-30(-33)

punishAdvWikitext string

HKD +15

perfParryAdvWikitext string

-56

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

54 total (51 crouch)

hitstopWikitext string

2,5x4 / 5x7,15

driveDmgBlkWikitext string

4000,1750x4

driveDmgHitWikitext string

15000(1000x7,3000)

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

-30000

superGainBlkWikitext string

-30000

invulnWikitext string

1-18 Full

armorWikitext string

Break

airborneWikitext string

10-27, 35-75 (FKD)

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

1st hit leads to full animation (non-cinematic damage varies based on juggle height, and allows a follow-up juggle); 2 hits whiff on crouch block (reduced chip, slightly worse advantage); cinematic time regenerates ~2 Drive bars for Ken

FieldField typeValue
moveIdStringken_236236p(ca)
moveTypeStringsuper
charaStringKen
inputString236236P
nameWikitext

Shinryu Reppa (CA)

imagesList of String, delimiter: ,SF6_Ken_236236p(ca).png
hitboxesList of String, delimiter: ,SF6_Ken_236236p(ca)_hitbox.png
damageWikitext string

4500 (2000~2600)

chipWikitext string

1450(1250)

dmgScalingWikitext string

50% Minimum; 10% Immediate (Sp)

startupWikitext string

7

activeWikitext string

3(1)6(16)13

recoveryWikitext string

30+15 land

totalWikitext string

90

guardWikitext string

LH

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

HKD +21

blockAdvWikitext string

-30(-33)

punishAdvWikitext string

HKD +21

perfParryAdvWikitext string

-56

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

54 total (51 crouch)

hitstopWikitext string

2,5x4 / 5x7,15

driveDmgBlkWikitext string

4000,3000x4

driveDmgHitWikitext string

20000(1000x7,10000)

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

-30000

superGainBlkWikitext string

-30000

invulnWikitext string

1-18 Full

armorWikitext string

Break

airborneWikitext string

10-27, 35-75 (FKD)

jugStartWikitext string
jugIncreaseWikitext string
jugLimitWikitext string
projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

1st hit leads to full animation (non-cinematic damage varies based on juggle height, and allows a follow-up juggle); 2 hits whiff on crouch block (reduced chip, slightly worse advantage); available at 25% HP or below; cinematic time regenerates ~2.1 Drive bars for Ken

FieldField typeValue
moveIdStringKen_5pppkkk
moveTypeStringtaunt
charaStringKen
inputString5PPPKKK
nameWikitext

Neutral Taunt

imagesList of String, delimiter: ,SF6_Ken_5pppkkk.png
hitboxesList of String, delimiter: ,
damageWikitext string

-

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

96 (total)

activeWikitext string

-

recoveryWikitext string

-

totalWikitext string

96

guardWikitext string

-

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

"Bring it!"

FieldField typeValue
moveIdStringKen_6pppkkk
moveTypeStringtaunt
charaStringKen
inputString6PPPKKK
nameWikitext

Forward Taunt

imagesList of String, delimiter: ,SF6_Ken_6pppkkk.png
hitboxesList of String, delimiter: ,
damageWikitext string

-

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

205 (total)

activeWikitext string

-

recoveryWikitext string

-

totalWikitext string

205

guardWikitext string

-

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

"What's up, having second thoughts?"

FieldField typeValue
moveIdStringKen_4pppkkk
moveTypeStringtaunt
charaStringKen
inputString4PPPKKK
nameWikitext

Back Taunt

imagesList of String, delimiter: ,SF6_Ken_4pppkkk.png
hitboxesList of String, delimiter: ,
damageWikitext string

-

chipWikitext string

{{{chip}}}

dmgScalingWikitext string

{{{dmgScaling}}}

startupWikitext string

215 (total)

activeWikitext string

-

recoveryWikitext string

-

totalWikitext string

215

guardWikitext string

-

cancelWikitext string

-

hitconfirmWikitext string

{{{hitconfirm}}}

hitAdvWikitext string

-

blockAdvWikitext string

-

punishAdvWikitext string

{{{punishAdv}}}

perfParryAdvWikitext string

{{{perfParryAdv}}}

DRcancelHitWikitext string

{{{DRcancelHit}}}

DRcancelBlkWikitext string

{{{DRcancelBlk}}}

afterDRHitWikitext string

Template:AfterDRHit

afterDRBlkWikitext string

Template:AfterDRBlk

hitstunWikitext string

{{{hitstun}}}

blockstunWikitext string

{{{blockstun}}}

hitstopWikitext string

{{{hitstop}}}

driveDmgBlkWikitext string

{{{driveDmgBlk}}}

driveDmgHitWikitext string

{{{driveDmgHit}}}

driveGainWikitext string

{{{driveGain}}}

superGainHitWikitext string

{{{superGainHit}}}

superGainBlkWikitext string

{{{superGainBlk}}}

invulnWikitext string

{{{invuln}}}

armorWikitext string

{{{armor}}}

airborneWikitext string

{{{airborne}}}

jugStartWikitext string

{{{jugStart}}}

jugIncreaseWikitext string

{{{jugIncrease}}}

jugLimitWikitext string

{{{jugLimit}}}

projSpeedWikitext string

{{{projSpeed}}}

notesWikitext string

"Now's not the time for jokes."